Rust Server RankThe weekly server chart
On air 11,894 servers on air 99,159 listening now 3,939 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E

Online NA 168.100.163.3:28018 checked 8m ago

2x monthly wipes moddedoxidepve
This week
1,460down 136
Last week
No. 1,324
Peak
No. 1,323
Days on chart
40
3/ 50
players now
6% full
4
7-day average
peak 13
#1,460
rank
top 7% · #218 in NA
27d ago
last wipe
monthly schedule
7d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,724
  2. 1 Oct1,867
  3. 8 Oct1,351
  4. 15 Oct1,368
  5. 22 Oct1,324
  6. now1,470
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

19
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW27d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average 2/ 100
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Averaged over its recent wipes, the crowd reached 19 at the peak. 5 hours after the latest wipe, the crowd hit its peak.

How often does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe?

The only wipe on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 21 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tags

Who owns and runs ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

A zombz.com hostname is published by ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E and by 1 other server we track, so the same operator most likely runs them.

Which Rust Server Rank filters and lists does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E turn up in?

These Rust Server Rank lists feature ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: Best 2x Rust servers, Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E's tags tell you?

The game's server browser picks up the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E play?

The map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is procedural, size 5,000, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called DISCORD.GG/ZOMBZ.

What rules apply on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and what settings does it use?

By its name, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs 2x gather. The game's default applies: groups of up to 8 players. It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on?

On Linux, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and is it online?

Right now ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is up and taking players. About 23 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E smooth to play on?

Its average over the last 48 hours was 59 server fps; 30 was the lowest it went. The world carried as many as 157,266 entities, buildings and deployables among them. Memory use reached 7,172 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E based?

With its NA tag, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 168.100.163.3:28018.

Population

Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E a busy server?

Of 50 slots on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, 3 are taken at the moment. Averaging 4 players over the last week, it hit a high of 13. At 03:00 UTC it saw its busiest spell of the last 48 hours, averaging 9 players.

Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E place in the rankings?

In North America the player-hours chart puts ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E at #218; across all ranked servers that is #1,460 and the top 7% over the last seven days.

Connect

How do you get into ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Press F1 in Rust to bring up the console, then enter client.connect 168.100.163.3:28018. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/ZOMBZ for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.