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RUST Oklahoma - Modded
Online NA 143.109.149.125:28015 checked 10m ago
- Last week
- No. 14,793
- Peak
- No. 8,681
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct10,014
- 8 Oct13,206
- 15 Oct9,122
- 22 Oct14,793
- now15,349
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:09 UTC27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:27 UTC31d ago | 1 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe days
What should you expect on RUST Oklahoma - Modded when wipe day comes?
1 players is the average busiest figure across its recent wipes. 17 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.
How often does RUST Oklahoma - Modded wipe?
There is one wipe a month on RUST Oklahoma - Modded: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 16 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Tag guide
Where does RUST Oklahoma - Modded appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RUST Oklahoma - Modded: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on RUST Oklahoma - Modded?
Here are the tags RUST Oklahoma - Modded publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptsw (Networking): This server runs network layer 'sw'; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does RUST Oklahoma - Modded play?
A procedural map of size 4,000 with seed 1488 is what RUST Oklahoma - Modded runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on RUST Oklahoma - Modded, and what settings does it use?
You will not find a gather rate in RUST Oklahoma - Modded's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is RUST Oklahoma - Modded on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is RUST Oklahoma - Modded. The same protocol is required to join, and Steam takes care of the update.
How dependable is RUST Oklahoma - Modded, and is it online?
You will find RUST Oklahoma - Modded online at this moment. About 14 hours ago it restarted last, judged by its reported uptime. It was up 85% of the time across the last 7 full days, 143 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does RUST Oklahoma - Modded run?
The last 48 hours gave an average of 156 server fps, with a floor of 133. Up to 93,957 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,972 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is RUST Oklahoma - Modded hosted?
With its NA tag, RUST Oklahoma - Modded lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 143.109.149.125:28015 is its address.
Population
What kind of population does RUST Oklahoma - Modded carry?
Of 50 slots on RUST Oklahoma - Modded, 0 are taken at the moment. The seven-day average for players is 0.
What position does RUST Oklahoma - Modded hold among Rust servers?
In North America the player-hours chart puts RUST Oklahoma - Modded at #1,495; across all ranked servers that is #15,262 and the top 69% over the last seven days.
Connect
How do you get into RUST Oklahoma - Modded?
In Rust, press F1 and enter client.connect 143.109.149.125:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.
