Rust Server RankThe weekly server chart
On air 11,802 servers on air 70,703 listening now 3,677 with a crowd 121 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Online 138.201.250.71:28015 checked 9m ago

monthly wipes moddedoxidepve
This week
11,114down 2.3k
Last week
No. 8,815
Peak
No. 5,181
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 2
#11,114
rank
top 50%
27d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep10,665
  2. 30 Sep7,401
  3. 7 Oct5,540
  4. 14 Oct7,253
  5. 21 Oct8,815
  6. now11,112
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

3.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW27d ago 3 – running 0
Mon 28 Sep, 13:57 UTC30d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC31d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC40d ago 1 halved by day 2 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 46 hours in. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.

On what schedule does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?

There is one wipe a month on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 27 days 1 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Lists and filters

Which Rust Server Rank filters and lists does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop turn up in?

These Rust Server Rank lists include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

How should you read the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Here are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts20 (Group limit): A team takes at most 20; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs a procedural map of size 5,000 with seed 496957, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop have in place?

The name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop does not state a gather rate. The group limit is 20 players. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, and is it online now?

You will find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop online at this moment. Its own uptime figure puts the last restart at roughly 2 days 23 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop smooth to play on?

The last 48 hours gave an average of 60 server fps, with a floor of 40. The world carried as many as 158,695 entities, buildings and deployables among them. It climbed to 6,540 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sit?

No region is published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 138.201.250.71:28015 is its address.

Numbers

What kind of population does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry?

Right now 0 players are on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 2.

What position does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hold among Rust servers?

A seven-day player-hours count places [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,114 across every ranked server, within the top 50%.

Join details

What is the way to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Press F1 in Rust to bring up the console, then enter client.connect 138.201.250.71:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 players.
ts20
Group limit A team takes at most 20.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.