Artist page · Modded · on air
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Online 138.201.250.71:28015 checked 9m ago
- Last week
- No. 8,815
- Peak
- No. 5,181
- Days on chart
- 39
Rank
- 23 Sep10,665
- 30 Sep7,401
- 7 Oct5,540
- 14 Oct7,253
- 21 Oct8,815
- now11,112
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW27d ago | 3 | – | running | 0 |
| Mon 28 Sep, 13:57 UTC30d ago | 1 | held half | 3.3 days | 0 |
| Sat 26 Sep, 22:33 UTC31d ago | 1 | – | 1.6 days | 0 |
| Fri 18 Sep, 15:41 UTC40d ago | 1 | halved by day 2 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 60/ 300
- 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 46/ 200
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 31/ 200
- 4 1[PvE]Тульский|Русский|Classic+Ивенты 34/ 200
- 5 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 33/ 100
- 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 28/ 100
Quick answers
Reset schedule
What should you expect on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop when wipe day comes?
2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 46 hours in. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.
On what schedule does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?
There is one wipe a month on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 27 days 1 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.
Lists and filters
Which Rust Server Rank filters and lists does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop turn up in?
These Rust Server Rank lists include [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
How should you read the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Here are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts20 (Group limit): A team takes at most 20; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs a procedural map of size 5,000 with seed 496957, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop have in place?
The name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop does not state a gather rate. The group limit is 20 players. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, and is it online now?
You will find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop online at this moment. Its own uptime figure puts the last restart at roughly 2 days 23 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop smooth to play on?
The last 48 hours gave an average of 60 server fps, with a floor of 40. The world carried as many as 158,695 entities, buildings and deployables among them. It climbed to 6,540 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sit?
No region is published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 138.201.250.71:28015 is its address.
Numbers
What kind of population does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry?
Right now 0 players are on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 2.
What position does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hold among Rust servers?
A seven-day player-hours count places [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop at #11,114 across every ranked server, within the top 50%.
Join details
What is the way to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Press F1 in Rust to bring up the console, then enter client.connect 138.201.250.71:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
