Artist page · Modded
RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 11d ago
- Last week
- No. 9,531
- Peak
- No. 4,481
- Days on chart
- 26
Rank
- 2 Oct6,298
- 9 Oct4,957
- 16 Oct9,531
- now15,106
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 vanilla + 2/ 75
- 2 Rustafied.com - AU Long 32/ 100
- 3 [AU] Facepunch Premium 1 11/ 250
- 4 [AU] Facepunch 1 9/ 250
- 5 AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP 4/ 500
- 6 ClearRust - Monthly/PVE[AUS] For NOOBS 3/ 100
Quick answers
Reset schedule
What happens on wipe day at RetroPVE (Testing Server)?
Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 3 hours in.
How often does RetroPVE (Testing Server) wipe?
Once a month, with the force wipe, RetroPVE (Testing Server) wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 26 days 11 hours. The tags carry a monthly schedule for wipes.
Tags
Which Rust Server Rank filters and lists does RetroPVE (Testing Server) turn up in?
These Rust Server Rank lists include RetroPVE (Testing Server): Oceania servers, ranked live and Modded Rust server rankings. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on RetroPVE (Testing Server)?
The game's server browser picks up the tags RetroPVE (Testing Server) publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): Oceania is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on RetroPVE (Testing Server)?
Generated by the game, the map on RetroPVE (Testing Server) is procedural and 5,000 in size.
What settings and rules does RetroPVE (Testing Server) have in place?
The name of RetroPVE (Testing Server) does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is RetroPVE (Testing Server) running?
Rust network protocol 2634 and build 166494 is the version, Linux the system, and RetroPVE (Testing Server) the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is RetroPVE (Testing Server) online, and how often does it stay up?
Down at the moment: RetroPVE (Testing Server) was last seen 11 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 28 September 2026 it first appeared on Rust Server Rank.
Where does RetroPVE (Testing Server) sit?
With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 123.50.149.73:28015.
Population
How many players does RetroPVE (Testing Server) usually have?
Offline at the moment, RetroPVE (Testing Server) was last seen 11 days 11 hours ago.
What position does RetroPVE (Testing Server) hold among Rust servers?
Seven days of player hours give RetroPVE (Testing Server) #15,106 overall, the top 70% of ranked servers, and #186 in Oceania.
Connect
How do you get into RetroPVE (Testing Server)?
Press F1 in Rust to bring up the console, then enter client.connect 123.50.149.73:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.