Rust Server RankThe weekly server chart
On air 11,874 servers on air 87,370 listening now 3,991 with a crowd 172 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Official · on air

[AU] Facepunch 1

Online 51.161.199.44:28015 checked 10m ago

official monthly wipes vanilla
This week
1,120down 265
Last week
No. 855
Peak
No. 853
Days on chart
38
0/ 250
players now
0% full
7
7-day average
peak 16
#1,120
rank
top 5%
26d ago
last wipe
monthly schedule
8d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep892
  2. 29 Sep915
  3. 6 Oct1,007
  4. 13 Oct920
  5. 20 Oct855
  6. now1,085
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

30
wipe-day peak
players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 30 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average 6/ 100
  2. 2 ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average 1/ 100
  3. 3 AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average 3/ 500
  4. 4 [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average 2/ 75
  5. 5 Grass touchers NZ Monthly | Low Upkeep | Low NZ PingOC · groups of 8+ · monthly · 1 on average 0/ 100
  6. 6 vanilla +OC · groups of 16+ · monthly · 1 on average 0/ 75
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [AU] Facepunch 1?

Averaged over its recent wipes, the crowd reached 30 at the peak. It took 41 hours from the latest wipe for the crowd to peak.

On what schedule does [AU] Facepunch 1 wipe?

The only wipe on [AU] Facepunch 1 is the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 26 days 2 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tag guide

Who is behind [AU] Facepunch 1?

[AU] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does [AU] Facepunch 1 turn up in?

These Rust Server Rank lists include [AU] Facepunch 1: Oceania servers, ranked live, Official Rust servers chart, Rust tutorial servers, ranked and The vanilla chart. You can find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should you read the tags on [AU] Facepunch 1?

The game's server browser picks up the tags [AU] Facepunch 1 publishes, which are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): Here new players may begin with the Facepunch tutorial; sc2 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on [AU] Facepunch 1?

[AU] Facepunch 1 runs a procedural map of size 4,500 with seed 937701272, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [AU] Facepunch 1, and what settings does it use?

The name of [AU] Facepunch 1 does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Rust's in-game Official tab includes it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

About the server

What Rust version is [AU] Facepunch 1 on?

On Windows, [AU] Facepunch 1 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is [AU] Facepunch 1 online, and how often does it stay up?

Right now [AU] Facepunch 1 is up and taking players. Going by the uptime it reports, the last restart was about 6 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [AU] Facepunch 1 smooth to play on?

Its average over the last 48 hours was 186 server fps; 150 was the lowest it went. Up to 132,098 entities sat in the world: buildings, deployables and the rest. Memory use reached 5,248 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does [AU] Facepunch 1 sit?

No region tag comes from [AU] Facepunch 1, but its name points to Oceania. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 51.161.199.44:28015 is its address.

Player count

What kind of population does [AU] Facepunch 1 carry?

Right now 0 players are on [AU] Facepunch 1, with 250 slots in total. Averaging 7 players over the last week, it hit a high of 16. At 07:00 UTC it saw its busiest spell of the last 48 hours, averaging 9 players.

What position does [AU] Facepunch 1 hold among Rust servers?

A seven-day player-hours count places [AU] Facepunch 1 at #1,120 across every ranked server, within the top 5%.

Join details

How do you get into [AU] Facepunch 1?

Press F1 in Rust to bring up the console, then enter client.connect 51.161.199.44:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Rank

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Capacity: 250 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on Here new players may begin with the Facepunch tutorial.

Other

sc2
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.