Rust Server RankThe weekly server chart
On air 11,899 servers on air 104,128 listening now 4,035 with a crowd 421 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Offline 118.27.228.193:28015 checked 54m ago

moddedoxidepve
This week
1,071up 302
Last week
No. 1,373
Peak
No. 1,010
Days on chart
40
2/ 100
players now
2% full
8
7-day average
peak 22
#1,071
rank
top 5%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,364
  2. 1 Oct1,135
  3. 8 Oct1,248
  4. 15 Oct1,374
  5. 22 Oct1,373
  6. now1,013
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

17.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:58 UTC6d ago 19 – running 0
Thu 1 Oct, 22:04 UTC FW27d ago 23 halved by day 9 21.1 days 3
Thu 17 Sep, 22:19 UTC41d ago 13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average 34/ 100
  3. 3 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average 24/ 100
  4. 4 Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average 15/ 100
  5. 5 Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average 11/ 100
  6. 6 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average 18/ 88
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 when wipe day comes?

18 players is the average busiest figure across its recent wipes. 6 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 9.

How often does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe?

No next wipe can be predicted on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 6 days 18 hours.

Lists and filters

Which Rust Server Rank filters and lists does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 turn up in?

These Rust Server Rank lists include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】's tags tell you?

Here are the tags [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 play?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs a procedural map of size 3,500 with seed 1711208204, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 have in place?

You will not find a gather rate in [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】's name. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. The same protocol is required to join, and Steam takes care of the update.

How dependable is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and is it online?

Last seen 54 minutes ago, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is offline as you read this. About 11 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 165 of 168 hours, 98% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?

Its average over the last 48 hours was 55 server fps; 35 was the lowest it went. Buildings, deployables and everything else added up to as many as 125,632 entities. Memory use reached 4,158 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hosted?

The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 points to Asia, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 118.27.228.193:28015 is its address.

Numbers

What kind of population does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 carry?

The last time [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 was seen was 54 minutes ago; it is offline now. It peaked at 22 players in the last seven days, averaging 8. At 10:00 UTC it saw its busiest spell of the last 48 hours, averaging 13 players.

What position does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hold among Rust servers?

A seven-day player-hours count places [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at #1,071 across every ranked server, within the top 5%.

Join details

How do you get into [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

In Rust, press F1 and enter client.connect 118.27.228.193:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/3zmC5unVD2 for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.