Artist page · Modded · on air
QS『鱼山路』pve|耐玩|升级|突袭
Online EA 202.189.16.15:21015 checked 8m ago
- Last week
- –
- Peak
- No. 534
- Days on chart
- 7
Rank
Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 【炮炮PVE启蒙】纯净|特色|突袭|技能 14/ 200
- 2 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 13/ 100
- 3 Japan Tokyo - Vanilla PvE|JP|Beginner 6/ 100
- 4 Japan Tokyo - Chill PvE|JP 10/ 100
- 5 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 14/ 88
- 6 [纪元PVE] 工业|挂机|自动|死亡不掉|标点 7/ 100
Quick answers
Reset schedule
On what schedule does QS『鱼山路』pve|耐玩|升级|突袭 wipe?
The record of wipes on QS『鱼山路』pve|耐玩|升级|突袭 is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 11 days 8 hours.
Tags
Who owns and runs QS『鱼山路』pve|耐玩|升级|突袭?
A rustqs.com hostname is published by QS『鱼山路』pve|耐玩|升级|突袭 and by 18 other servers we track, so the same operator most likely runs them.
Where does QS『鱼山路』pve|耐玩|升级|突袭 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature QS『鱼山路』pve|耐玩|升级|突袭: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
What do QS『鱼山路』pve|耐玩|升级|突袭's tags tell you?
These are the tags QS『鱼山路』pve|耐玩|升级|突袭 puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EA (East Asia): In the server browser it sits under East Asia; oxidation (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on QS『鱼山路』pve|耐玩|升级|突袭?
A procedural map of size 4,000 with seed 453061261 is what QS『鱼山路』pve|耐玩|升级|突袭 runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on QS『鱼山路』pve|耐玩|升级|突袭, and what settings does it use?
You will not find a gather rate in QS『鱼山路』pve|耐玩|升级|突袭's name. 8 players is the group limit, the default in the game. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is QS『鱼山路』pve|耐玩|升级|突袭 running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is QS『鱼山路』pve|耐玩|升级|突袭. The same protocol is required to join, and Steam takes care of the update.
Is QS『鱼山路』pve|耐玩|升级|突袭 online, and how often does it stay up?
QS『鱼山路』pve|耐玩|升级|突袭 is live as you read this. Its own uptime figure puts the last restart at roughly 7 minutes ago. Across the last 5 full days it stayed up for 119 of 120 hours, 99% of the time. The first sighting here was on 23 October 2026, logged by Rust Server Rank.
Is QS『鱼山路』pve|耐玩|升级|突袭 smooth to play on?
Never below 44, it averaged 58 server fps across the last 48 hours. Up to 104,207 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 5,010 MB. Players call it lag: fps falling and entities piling up.
Where in the world is QS『鱼山路』pve|耐玩|升级|突袭 based?
The EA tag is what QS『鱼山路』pve|耐玩|升级|突袭 uses to list itself in Asia. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 202.189.16.15:21015 is its address.
Numbers
Is QS『鱼山路』pve|耐玩|升级|突袭 a busy server?
Of 100 slots on QS『鱼山路』pve|耐玩|升级|突袭, 32 are taken at the moment. It peaked at 48 players in the last seven days, averaging 37. Its busiest hour in the last 48 hours was 12:00 UTC, when it averaged 47 players.
Where does QS『鱼山路』pve|耐玩|升级|突袭 place in the rankings?
The last seven days of player hours put QS『鱼山路』pve|耐玩|升级|突袭 at #489, within the top 2% of ranked servers and at #13 in Asia.
Connect
What is the way to join QS『鱼山路』pve|耐玩|升级|突袭?
In Rust, press F1 and enter client.connect 202.189.16.15:21015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.