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On air 11,718 servers on air 59,183 listening now 3,355 with a crowd 176 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Pandemic PvE - Practically Complete PvE Protection

Online NA 115.42.46.218:28035 checked 11m ago

monthly wipes moddedoxidepve
This week
2,598down 216
Last week
No. 2,382
Peak
No. 1,890
Days on chart
40
0/ 50
players now
0% full
1
7-day average
peak 7
#2,598
rank
top 12% · #420 in NA
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,477
  2. 1 Oct2,506
  3. 8 Oct1,920
  4. 15 Oct2,097
  5. 22 Oct2,382
  6. now2,563
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average 17/ 200
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average 5/ 200
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 13/ 100
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average 55/ 100
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 4/ 150
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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Pandemic PvE - Practically Complete PvE Protection when wipe day comes?

The busiest moments of its recent wipes averaged 12 players. The crowd on the latest wipe peaked 8 hours in.

When does Pandemic PvE - Practically Complete PvE Protection wipe?

The only wipe on Pandemic PvE - Practically Complete PvE Protection is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 27 days 16 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Where does Pandemic PvE - Practically Complete PvE Protection appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Pandemic PvE - Practically Complete PvE Protection: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do Pandemic PvE - Practically Complete PvE Protection's tags tell you?

The game's server browser picks up the tags Pandemic PvE - Practically Complete PvE Protection publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts12 (Group limit): A team takes at most 12; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^r (Roleplay): It is a roleplay server; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Pandemic PvE - Practically Complete PvE Protection?

The map on Pandemic PvE - Practically Complete PvE Protection is procedural, size 4,500, seed 809082222, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Pandemic PvE - Practically Complete PvE Protection have in place?

No gather rate appears in Pandemic PvE - Practically Complete PvE Protection's name. The group limit is 12 players. It runs roleplay, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Pandemic PvE - Practically Complete PvE Protection running?

On Windows, Pandemic PvE - Practically Complete PvE Protection runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Pandemic PvE - Practically Complete PvE Protection, and is it online?

Right now Pandemic PvE - Practically Complete PvE Protection is up and taking players. About 6 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Pandemic PvE - Practically Complete PvE Protection smooth to play on?

Its average over the last 48 hours was 80 server fps; 41 was the lowest it went. The world carried as many as 167,814 entities, buildings and deployables among them. At its highest, memory use hit 4,910 MB. Players call it lag: fps falling and entities piling up.

In which location is Pandemic PvE - Practically Complete PvE Protection hosted?

The NA tag is what Pandemic PvE - Practically Complete PvE Protection uses to list itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 115.42.46.218:28035.

Player count

What kind of population does Pandemic PvE - Practically Complete PvE Protection carry?

Right now 0 players are on Pandemic PvE - Practically Complete PvE Protection, with 50 slots in total. Averaging 1 players over the last week, it hit a high of 7. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.

What position does Pandemic PvE - Practically Complete PvE Protection hold among Rust servers?

The last seven days of player hours put Pandemic PvE - Practically Complete PvE Protection at #2,598, within the top 12% of ranked servers and at #420 in North America.

Connect

How do you get into Pandemic PvE - Practically Complete PvE Protection?

In Rust, press F1 and enter client.connect 115.42.46.218:28035 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts12
Group limit A team takes at most 12.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.