Rust Server RankThe weekly server chart
On air 11,899 servers on air 104,128 listening now 4,035 with a crowd 421 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 9m ago

moddedoxide
This week
7,994up 2.6k
Last week
No. 10,609
Peak
No. 2,633
Days on chart
25
0/ 100
players now
0% full
0
7-day average
peak 2
#7,994
rank
top 36% · #1165 in NA
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct5,960
  2. 15 Oct2,757
  3. 22 Oct10,609
  4. now8,054
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:30 UTC8d ago 2 – running 0
Fri 16 Oct, 00:42 UTC13d ago 0 – 5.6 days 0
Fri 9 Oct, 10:40 UTC20d ago 9 halved by day 3 6.6 days 0
Fri 9 Oct, 03:13 UTC20d ago 9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at BotWorld WARZONE - AI Bot War?

4 players is the average busiest figure across its recent wipes. It took 8 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

When does BotWorld WARZONE - AI Bot War wipe?

There is no telling the next wipe on BotWorld WARZONE - AI Bot War: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 8 days 3 hours.

Tags

Where does BotWorld WARZONE - AI Bot War appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include BotWorld WARZONE - AI Bot War: Modded Rust server rankings, Rust battlefield servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do BotWorld WARZONE - AI Bot War's tags tell you?

The game's server browser picks up the tags BotWorld WARZONE - AI Bot War publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on BotWorld WARZONE - AI Bot War?

A procedural map of size 3,000 with seed 2481346 is what BotWorld WARZONE - AI Bot War runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on BotWorld WARZONE - AI Bot War, and what settings does it use?

The name of BotWorld WARZONE - AI Bot War does not state a gather rate. The game's default applies: groups of up to 8 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is BotWorld WARZONE - AI Bot War running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is BotWorld WARZONE - AI Bot War. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is BotWorld WARZONE - AI Bot War, and is it online?

BotWorld WARZONE - AI Bot War is live as you read this. About 9 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 5 October 2026, logged by Rust Server Rank.

Is BotWorld WARZONE - AI Bot War smooth to play on?

Never below 3, it averaged 95 server fps across the last 48 hours. The world carried as many as 46,566 entities, buildings and deployables among them. Memory use reached 6,166 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does BotWorld WARZONE - AI Bot War sit?

With its NA tag, BotWorld WARZONE - AI Bot War lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 108.61.88.15:28016.

Population

What kind of population does BotWorld WARZONE - AI Bot War carry?

Of 100 slots on BotWorld WARZONE - AI Bot War, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does BotWorld WARZONE - AI Bot War hold among Rust servers?

The last seven days of player hours put BotWorld WARZONE - AI Bot War at #7,994, within the top 36% of ranked servers and at #1,165 in North America.

Connect

How do you get into BotWorld WARZONE - AI Bot War?

In Rust, press F1 and enter client.connect 108.61.88.15:28016 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/5NzyCDXe5z for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames It runs minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.