Rust Server RankThe weekly server chart
On air 11,894 servers on air 99,159 listening now 3,939 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 34d ago

moddedcarbon
This week
16,226down 7.3k
Last week
No. 8,901
Peak
No. 8,442
Days on chart
13
0/ ?
players now
0
7-day average
peak –
#16,226
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep8,901
  2. now16,226
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:39 UTC34d ago 0 – running 0
Thu 24 Sep, 14:31 UTC35d ago 0 – 0.6 days 0
Thu 17 Sep, 01:42 UTC42d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Chrayntopia-dev when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does Chrayntopia-dev wipe?

No next wipe can be predicted on Chrayntopia-dev, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 34 days 11 hours.

Tags

Where does Chrayntopia-dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Chrayntopia-dev: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Chrayntopia-dev's tags tell you?

These are the tags Chrayntopia-dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Chrayntopia-dev?

Chrayntopia-dev runs a procedural map of size 4,250 with seed 2026832128, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on Chrayntopia-dev, and what settings does it use?

The name of Chrayntopia-dev does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Chrayntopia-dev running?

The setup is Rust network protocol 2633 and build 165217 on Linux, and that is Chrayntopia-dev. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Chrayntopia-dev, and is it online?

You will find Chrayntopia-dev offline right now, with its last sighting 34 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is Chrayntopia-dev based?

No region is published by Chrayntopia-dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 98.142.0.118:28015 is its address.

Population

What kind of population does Chrayntopia-dev carry?

The last time Chrayntopia-dev was seen was 34 days 10 hours ago; it is offline now.

What position does Chrayntopia-dev hold among Rust servers?

A seven-day player-hours count places Chrayntopia-dev at #16,226 across every ranked server, within the top 71%.

Join details

How do you get into Chrayntopia-dev?

You can type client.connect 98.142.0.118:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Capacity: 0 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build The build is 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.