Rust Server RankThe weekly server chart
On air 11,846 servers on air 84,816 listening now 3,802 with a crowd 288 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 2d ago

moddedcarbon
This week
9,244down 1.4k
Last week
No. 7,823
Peak
No. 7,353
Days on chart
35
0/ ?
players now
0
7-day average
peak 2
#9,244
rank
top 42%
8d ago
last wipe
no schedule published
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct9,107
  2. 8 Oct15,970
  3. 15 Oct10,318
  4. 22 Oct7,823
  5. now7,427
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 12:34 UTC
  3. 21d 8hThu 19 Nov, 23:28 UTC
  4. 28d 19hFri 27 Nov, 10:22 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 36d 6hFri 4 Dec, 21:17 UTC
  7. 43d 17hSat 12 Dec, 08:11 UTC

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:51 UTC8d ago 3+1 queue – running 0
Tue 13 Oct, 05:07 UTC16d ago 2 halved by day 1 7.9 days 0
Mon 5 Oct, 18:12 UTC23d ago 0 – 7.5 days 0
Tue 29 Sep, 04:44 UTC30d ago 1 halved by day 1 6.6 days 0
Mon 28 Sep, 04:50 UTC31d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Chrayntopia-dev when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. 23 hours after the latest wipe the crowd peaked, and 1 more were waiting. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.

How often does Chrayntopia-dev wipe?

About 7 days is the usual gap between wipes on Chrayntopia-dev of late. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 8 days 11 hours.

Tags

Where does Chrayntopia-dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Chrayntopia-dev: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Chrayntopia-dev?

Here are the tags Chrayntopia-dev publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Chrayntopia-dev?

Chrayntopia-dev runs a procedural map of size 4,250 with seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What settings and rules does Chrayntopia-dev have in place?

You will not find a gather rate in Chrayntopia-dev's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Chrayntopia-dev on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Chrayntopia-dev. The same protocol is required to join, and Steam takes care of the update.

How reliable is Chrayntopia-dev, and is it online now?

Last seen 2 days 4 hours ago, Chrayntopia-dev is offline as you read this. It was up 78% of the time across the last 7 full days, 131 of 168 hours. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Where does Chrayntopia-dev sit?

There is no region published for Chrayntopia-dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 98.142.0.118:28015.

Player count

How many players does Chrayntopia-dev usually have?

Offline at the moment, Chrayntopia-dev was last seen 2 days 4 hours ago. It peaked at 2 players in the last seven days, averaging 0.

Where does Chrayntopia-dev sit in the Rust server rankings?

A seven-day player-hours count places Chrayntopia-dev at #9,244 across every ranked server, within the top 42%.

Connect

What is the way to join Chrayntopia-dev?

In Rust, press F1 and enter client.connect 98.142.0.118:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.