Artist page · Modded · on air
Chrayntopia-dev
Online 98.142.0.118:28015 checked 8m ago
- Last week
- –
- Peak
- No. 10,600
- Days on chart
- 3
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:02 UTC6d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 41/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 0/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4/ 1000
Quick answers
Wipe times
When does Chrayntopia-dev wipe?
The record of wipes on Chrayntopia-dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 6 days 11 hours.
Tags
Where does Chrayntopia-dev appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Chrayntopia-dev: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Chrayntopia-dev?
These are the tags Chrayntopia-dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Chrayntopia-dev play?
Chrayntopia-dev runs a procedural map of size 4,250 with seed 50000, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.
What rules apply on Chrayntopia-dev, and what settings does it use?
No gather rate appears in Chrayntopia-dev's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Chrayntopia-dev on?
On Linux, Chrayntopia-dev runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Chrayntopia-dev, and is it online now?
Right now Chrayntopia-dev is up and taking players. Going by the uptime it reports, the last restart was about 8 hours ago. 92% uptime over the last 1 full day, which works out at 22 of 24 hours online. It came to Rust Server Rank on 27 October 2026 for the first time.
What is performance like on Chrayntopia-dev?
The last 48 hours gave an average of 185 server fps, with a floor of 121. Buildings, deployables and everything else added up to as many as 110,505 entities. Memory use reached 4,256 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
Where in the world is Chrayntopia-dev based?
No region is published by Chrayntopia-dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 98.142.0.118:28015 is its address.
Numbers
How many players does Chrayntopia-dev usually have?
Right now you'll find 0 players on Chrayntopia-dev. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 1 players.
What position does Chrayntopia-dev hold among Rust servers?
A seven-day player-hours count places Chrayntopia-dev at #10,587 across every ranked server, within the top 48%.
How to join
What is the way to join Chrayntopia-dev?
Press F1 in Rust to bring up the console, then enter client.connect 98.142.0.118:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.