Rust Server RankThe weekly server chart
On air 11,766 servers on air 65,323 listening now 3,462 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hello Darkness Builder map

Offline 97.247.33.103:28017 checked 1d ago

moddedoxidepve
This week
15,318NEW
Last week
–
Peak
No. 15,349
Days on chart
3
0/ ?
players now
0
7-day average
peak –
#15,318
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average 0/ 50
  3. 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average 2/ 30
  4. 4 BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average 4/ 200
  5. 5 BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average 1/ 30
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Hello Darkness Builder map wipe?

No rhythm can be read yet from the wipes on record for Hello Darkness Builder map. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 3 days 4 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Hello Darkness Builder map turn up in?

These Rust Server Rank lists include Hello Darkness Builder map: Modded Rust server rankings, Best Rust build servers and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do Hello Darkness Builder map's tags tell you?

The game's server browser picks up the tags Hello Darkness Builder map publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Hello Darkness Builder map?

The map on Hello Darkness Builder map is procedural, size 3,000, seed 408953264, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Hello Darkness Builder map have in place?

No gather rate appears in Hello Darkness Builder map's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Hello Darkness Builder map on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Hello Darkness Builder map. To join, your game must be on the same protocol; Steam handles that update.

Is Hello Darkness Builder map online, and how often does it stay up?

Last seen 33 hours ago, Hello Darkness Builder map is offline as you read this. Its own uptime figure puts the last restart at roughly 22 hours ago. Up for 12% of the last 1 full day, running 3 of 24 hours. It came to Rust Server Rank on 27 October 2026 for the first time.

How smoothly does Hello Darkness Builder map run?

Never below 46, it averaged 61 server fps across the last 48 hours. Up to 51,701 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,704 MB. What you feel as lag is low fps and an entity count on the way up.

Where does Hello Darkness Builder map sit?

No region comes from Hello Darkness Builder map. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 97.247.33.103:28017.

Population

What kind of population does Hello Darkness Builder map carry?

Offline at the moment, Hello Darkness Builder map was last seen 33 hours ago. The seven-day average for players is 0.

Where does Hello Darkness Builder map place in the rankings?

A seven-day player-hours count places Hello Darkness Builder map at #15,318 across every ranked server, within the top 69%.

Join details

How do you get into Hello Darkness Builder map?

Press F1 in Rust to bring up the console, then enter client.connect 97.247.33.103:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Capacity: 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.