Artist page · Modded
Hello Darkness Builder map
Offline 97.247.19.87:28017 checked 1d ago
- Last week
- –
- Peak
- No. 9,414
- Days on chart
- 4
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 8/ 200
- 2 CZ/EU Farming Industry PVE 0/ 50
- 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJ 1/ 30
- 4 BroinRust [PVE CLASSIC EU/EA] 1/ 200
- 5 BroinRust [PVE MOD EU/EA] 2/ 200
- 6 CZ/SK RELAX PVE 0/ 30
Quick answers
Wipe days
When does Hello Darkness Builder map wipe?
Too few wipes are logged for Hello Darkness Builder map to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 2 days 19 hours.
Lists and filters
Where does Hello Darkness Builder map appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Hello Darkness Builder map: Modded Rust server rankings, Best Rust build servers and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on Hello Darkness Builder map?
These are the tags Hello Darkness Builder map puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Hello Darkness Builder map play?
The map on Hello Darkness Builder map is procedural, size 3,000, seed 408953264, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Hello Darkness Builder map have in place?
The name of Hello Darkness Builder map does not state a gather rate. The game's default applies: groups of up to 8 players. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is Hello Darkness Builder map on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Hello Darkness Builder map. The same protocol is required to join, and Steam takes care of the update.
How reliable is Hello Darkness Builder map, and is it online now?
Last seen 47 hours ago, Hello Darkness Builder map is offline as you read this. Going by the uptime it reports, the last restart was about 18 hours ago. Across the last 2 full days it stayed up for 4 of 48 hours, 8% of the time. It came to Rust Server Rank on 26 October 2026 for the first time.
How smoothly does Hello Darkness Builder map run?
Its average over the last 48 hours was 69 server fps; 69 was the lowest it went. Buildings, deployables and everything else added up to as many as 50,156 entities. At its highest, memory use hit 1,558 MB. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Hello Darkness Builder map hosted?
No region comes from Hello Darkness Builder map. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 97.247.19.87:28017 is its address.
Numbers
Is Hello Darkness Builder map a busy server?
Offline at the moment, Hello Darkness Builder map was last seen 47 hours ago. Averaging 0 players over the last week, it hit a high of 1. At 03:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Hello Darkness Builder map place in the rankings?
A seven-day player-hours count places Hello Darkness Builder map at #9,413 across every ranked server, within the top 42%.
Connect
How do you get into Hello Darkness Builder map?
Press F1 in Rust to bring up the console, then enter client.connect 97.247.19.87:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.