Rust Server RankThe weekly server chart
On air 11,768 servers on air 60,085 listening now 3,517 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

JuanFranWorld

Online 97.113.222.218:28015 checked 5m ago

moddedoxide
This week
11,484up 2.5k
Last week
No. 14,024
Peak
No. 11,494
Days on chart
9
0/ 5
players now
0% full
0
7-day average
peak 1
#11,484
rank
top 52%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Oct14,024
  2. now11,494
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:34 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on JuanFranWorld when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 13 hours from the latest wipe for the crowd to peak.

On what schedule does JuanFranWorld wipe?

The record of wipes on JuanFranWorld is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 2 days 7 hours is how long the current world has been up.

Tags

Where does JuanFranWorld appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature JuanFranWorld: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do JuanFranWorld's tags tell you?

These are the tags JuanFranWorld puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does JuanFranWorld play?

A procedural map of size 4,500 with seed 89322210 is what JuanFranWorld runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on JuanFranWorld, and what settings does it use?

The name of JuanFranWorld does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is JuanFranWorld running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and JuanFranWorld the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is JuanFranWorld, and is it online now?

Right now JuanFranWorld is up and taking players. Its own uptime figure puts the last restart at roughly 17 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 20 October 2026, logged by Rust Server Rank.

What is performance like on JuanFranWorld?

The last 48 hours gave an average of 118 server fps, with a floor of 91. Buildings, deployables and everything else added up to as many as 122,043 entities. It climbed to 3,782 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is JuanFranWorld hosted?

No region is published by JuanFranWorld. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 97.113.222.218:28015.

Population

How many players does JuanFranWorld usually have?

Of 5 slots on JuanFranWorld, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0. At 04:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does JuanFranWorld place in the rankings?

The last seven days of player hours rank JuanFranWorld at #11,484, inside the top 52% of ranked servers.

How to join

What is the way to join JuanFranWorld?

Press F1 in Rust to bring up the console, then enter client.connect 97.113.222.218:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.