Artist page · Modded
GGN - Development
Offline 96.244.18.82:28015 checked 39d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 44/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20/ 700
- 5 RustSpain.com | EU Main 6/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Wipe days
When does GGN - Development wipe?
Too few wipes are logged for GGN - Development to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 39 days 1 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does GGN - Development turn up in?
These Rust Server Rank lists include GGN - Development: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on GGN - Development?
Here are the tags GGN - Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
What rules apply on GGN - Development, and what settings does it use?
You will not find a gather rate in GGN - Development's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
About the server
What Rust version is GGN - Development on?
On Windows, GGN - Development runs Rust network protocol 2633 and build 164530. Steam keeps it updated, but your game has to be on the same protocol to join.
Is GGN - Development online, and how often does it stay up?
Last seen 39 days ago, GGN - Development is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 19 September 2026, logged by Rust Server Rank.
Where does GGN - Development sit?
There is no region published for GGN - Development. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 96.244.18.82:28015.
Numbers
Is GGN - Development a busy server?
Right now GGN - Development is offline, last seen 39 days ago.
What position does GGN - Development hold among Rust servers?
Over the last seven days, GGN - Development has clocked the player hours that put it at #15,454, inside the top – of all ranked servers.
How to join
What is the way to join GGN - Development?
Press F1 in Rust to bring up the console, then enter client.connect 96.244.18.82:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.