Rust Server RankThe weekly server chart
On air 11,618 servers on air 39,491 listening now 2,997 with a crowd 102 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

My Rust Server - Test

Online 96.2.164.37:28015 checked 8m ago

moddedcarbon
This week
5,832NEW
Last week
–
Peak
No. 5,816
Days on chart
5
0/ 50
players now
0% full
0
7-day average
peak 2
#5,832
rank
top 26%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at My Rust Server - Test?

2 players is the average busiest figure across its recent wipes. 23 hours after the latest wipe, the crowd hit its peak.

On what schedule does My Rust Server - Test wipe?

Too few wipes are logged for My Rust Server - Test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 3 days 9 hours.

Lists and filters

Where does My Rust Server - Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include My Rust Server - Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do My Rust Server - Test's tags tell you?

The game's server browser picks up the tags My Rust Server - Test publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does My Rust Server - Test play?

A procedural map of size 3,500 with seed 352165132 is what My Rust Server - Test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on My Rust Server - Test, and what settings does it use?

No gather rate appears in My Rust Server - Test's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is My Rust Server - Test on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and My Rust Server - Test the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is My Rust Server - Test, and is it online?

Right now My Rust Server - Test is up and taking players. Going by the uptime it reports, the last restart was about 3 days 7 hours ago. 72 of 72 hours is 100% of the time over the last 3 full days. It came to Rust Server Rank on 24 October 2026 for the first time.

Is My Rust Server - Test smooth to play on?

The last 48 hours gave an average of 30 server fps, with a floor of 13. Up to 68,522 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,367 MB. Players call it lag: fps falling and entities piling up.

Where in the world is My Rust Server - Test based?

There is no region published for My Rust Server - Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 96.2.164.37:28015.

Numbers

Is My Rust Server - Test a busy server?

Of 50 slots on My Rust Server - Test, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0.

What position does My Rust Server - Test hold among Rust servers?

Over the last seven days, My Rust Server - Test has clocked the player hours that put it at #5,832, inside the top 26% of all ranked servers.

Join details

How do you get into My Rust Server - Test?

In Rust, press F1 and enter client.connect 96.2.164.37:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.