Rust Server RankThe weekly server chart
On air 11,768 servers on air 60,085 listening now 3,517 with a crowd 135 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Solo - Seven Nights

Offline 95.90.189.103:28025 checked 11d ago

moddedoxidepve
This week
13,412down 4.9k
Last week
No. 8,554
Peak
No. 6,247
Days on chart
16
1/ 8
players now
12% full
0
7-day average
peak –
#13,412
rank
top 62%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct7,016
  2. 17 Oct8,554
  3. now13,412
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct18 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:02 UTC18d ago 1 – running 0
Fri 9 Oct, 21:54 UTC19d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average 111/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Rust Solo - Seven Nights?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

How often does Rust Solo - Seven Nights wipe?

The record of wipes on Rust Solo - Seven Nights is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 18 days 6 hours is how long the current world has been up.

Tag guide

Where does Rust Solo - Seven Nights appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Solo - Seven Nights: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Solo - Seven Nights?

The game's server browser picks up the tags Rust Solo - Seven Nights publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Rust Solo - Seven Nights play?

A procedural map is what Rust Solo - Seven Nights runs, generated by the game.

What rules apply on Rust Solo - Seven Nights, and what settings does it use?

You will not find a gather rate in Rust Solo - Seven Nights's name. The game's default applies: groups of up to 8 players. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched off.

Server details

Which Rust build is Rust Solo - Seven Nights running?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and Rust Solo - Seven Nights the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Rust Solo - Seven Nights, and is it online now?

Last seen 11 days 4 hours ago, Rust Solo - Seven Nights is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 9 October 2026 for the first time.

Where does Rust Solo - Seven Nights sit?

No region is published by Rust Solo - Seven Nights. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 95.90.189.103:28025 is its address.

Numbers

How many players does Rust Solo - Seven Nights usually have?

The last time Rust Solo - Seven Nights was seen was 11 days 4 hours ago; it is offline now.

What position does Rust Solo - Seven Nights hold among Rust servers?

The last seven days of player hours rank Rust Solo - Seven Nights at #13,412, inside the top 62% of ranked servers.

How to join

What is the way to join Rust Solo - Seven Nights?

You can type client.connect 95.90.189.103:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The slot count is 8.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.