Rust Server RankThe weekly server chart
On air 11,686 servers on air 34,855 listening now 2,843 with a crowd 96 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Playtest Server

Offline 95.70.229.122:28015 checked 1d ago

moddedoxide
This week
5,482up 610
Last week
No. 6,092
Peak
No. 4,694
Days on chart
37
0/ 10
players now
0% full
0
7-day average
peak 1
#5,482
rank
top 25%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep10,148
  2. 1 Oct4,881
  3. 8 Oct6,552
  4. 15 Oct6,017
  5. 22 Oct6,092
  6. now5,478
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75107:0009:0011:0012:0014:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:36 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local Playtest Server?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.

How often does Local Playtest Server wipe?

No rhythm can be read yet from the wipes on record for Local Playtest Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 19 hours is how long the current world has been up.

Tags

Where does Local Playtest Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local Playtest Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Local Playtest Server?

Here are the tags Local Playtest Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Local Playtest Server play?

The game generates the procedural map that Local Playtest Server runs.

What rules apply on Local Playtest Server, and what settings does it use?

No gather rate appears in Local Playtest Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Local Playtest Server on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Local Playtest Server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Local Playtest Server, and is it online?

You will find Local Playtest Server offline right now, with its last sighting 34 hours ago. Across the last 7 full days it stayed up for 72 of 168 hours, 43% of the time. On 23 September 2026 it first appeared on Rust Server Rank.

Where in the world is Local Playtest Server based?

No region comes from Local Playtest Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 95.70.229.122:28015.

Player count

How many players does Local Playtest Server usually have?

The last time Local Playtest Server was seen was 34 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.

Where does Local Playtest Server sit in the Rust server rankings?

The last seven days of player hours rank Local Playtest Server at #5,482, inside the top 25% of ranked servers.

Connect

How do you get into Local Playtest Server?

In Rust, press F1 and enter client.connect 95.70.229.122:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.