Rust Server RankThe weekly server chart
On air 11,644 servers on air 39,744 listening now 2,959 with a crowd 76 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++

Online 95.65.49.211:28016 checked 7m ago

weekly wipes moddedoxide
This week
5,964up 224
Last week
No. 6,188
Peak
No. 4,501
Days on chart
39
0/ 150
players now
0% full
0
7-day average
peak 2
#5,964
rank
top 27%
12d ago
last wipe
weekly schedule
8d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,542
  2. 30 Sep5,313
  3. 7 Oct7,675
  4. 14 Oct5,596
  5. 21 Oct6,188
  6. now5,967
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 15d 15hThu 12 Nov, 18:33 UTC
  3. 36d 16hThu 3 Dec, 19:00 UTCFW
  4. 43d 15hThu 10 Dec, 18:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:33 UTC12d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW26d ago 2 halved by day 5 14 days 0
Thu 17 Sep, 18:16 UTC40d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. It took 40 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 4.

How often does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ wipe?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ follows a wipe rhythm of every 4 weeks on Thursday at 18:33 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 days 7 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Lists and filters

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++: Beginner Rust servers on the chart and Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++'s tags tell you?

Here are the tags [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ play?

A procedural map of size 4,500 with seed 725511 is what [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ have in place?

The name of [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ on?

On Windows, [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, and is it online?

[Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ is live as you read this. About 17 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 166 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ smooth to play on?

Never below 96, it averaged 120 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 120,324 entities. Memory use reached 5,371 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit?

There is no region published for [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 95.65.49.211:28016 is its address.

Player count

Is [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ a busy server?

Right now 0 players are on [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++, with 150 slots in total. Averaging 0 players over the last week, it hit a high of 2. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ sit in the Rust server rankings?

The last seven days of player hours rank [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++ at #5,964, inside the top 27% of ranked servers.

Join details

What is the way to join [Vanilla/MAX4] GrandCity | NooBServeR | Classic ++?

Press F1 in Rust to bring up the console, then enter client.connect 95.65.49.211:28016. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/ej6VTh8e4f for its website.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players The slot count is 150.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.