Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,396 listening now 2,832 with a crowd 63 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Testing server

Offline 95.26.146.158:28015 checked 15d ago

moddedoxide
This week
13,351down 3.2k
Last week
No. 10,193
Peak
No. 9,953
Days on chart
8
1/ 1
players now
100% full
0
7-day average
peak –
#13,351
rank
top 61%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 12 Oct10,193
  2. now13,351
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:14 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Testing server when wipe day comes?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

How often does Testing server wipe?

No rhythm can be read yet from the wipes on record for Testing server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 15 days 17 hours.

Lists and filters

Which Rust Server Rank filters and lists does Testing server turn up in?

These Rust Server Rank lists include Testing server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testing server?

These are the tags Testing server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

What rules apply on Testing server, and what settings does it use?

The name of Testing server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Testing server running?

The setup is Rust network protocol 2634 and build 167584 on Windows, and that is Testing server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Testing server online, and how often does it stay up?

Down at the moment: Testing server was last seen 15 days 14 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 12 October 2026 it first appeared on Rust Server Rank.

Where in the world is Testing server based?

No region comes from Testing server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 95.26.146.158:28015.

Population

Is Testing server a busy server?

The last time Testing server was seen was 15 days 14 hours ago; it is offline now.

What position does Testing server hold among Rust servers?

Over the last seven days, Testing server has clocked the player hours that put it at #13,351, inside the top 61% of all ranked servers.

How to join

What is the way to join Testing server?

Press F1 in Rust to bring up the console, then enter client.connect 95.26.146.158:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.