Rust Server RankThe weekly server chart
On air 11,824 servers on air 96,179 listening now 3,864 with a crowd 529 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 8m ago

moddedoxide
This week
6,646down 577
Last week
No. 6,069
Peak
No. 4,885
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 3
#6,646
rank
top 30% · #1947 in EU
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,331
  2. 1 Oct5,322
  3. 8 Oct6,379
  4. 15 Oct7,633
  5. 22 Oct6,069
  6. now6,648
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC14d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW28d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC29d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC38d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC44d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC44d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Test server Neon Rust when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 9 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.

When does Test server Neon Rust wipe?

Test server Neon Rust picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 14 days 11 hours.

Tag guide

Where does Test server Neon Rust appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Test server Neon Rust: The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do Test server Neon Rust's tags tell you?

Here are the tags Test server Neon Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Test server Neon Rust?

A procedural map of size 2,500 with seed 9302025 is what Test server Neon Rust runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Test server Neon Rust have in place?

You will not find a gather rate in Test server Neon Rust's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Test server Neon Rust on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Test server Neon Rust the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Test server Neon Rust, and is it online?

Test server Neon Rust is live as you read this. Its own uptime figure puts the last restart at roughly 6 days ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on Test server Neon Rust?

The last 48 hours gave an average of 30 server fps, with a floor of 13. Up to 31,439 entities sat in the world: buildings, deployables and the rest. It climbed to 2,476 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is Test server Neon Rust based?

The EU tag is what Test server Neon Rust uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.217.192.152:20530.

Player count

Is Test server Neon Rust a busy server?

The live picture at Test server Neon Rust: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 3. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does Test server Neon Rust place in the rankings?

In Europe the player-hours chart puts Test server Neon Rust at #1,947; across all ranked servers that is #6,646 and the top 30% over the last seven days.

How to join

What is the way to join Test server Neon Rust?

In Rust, press F1 and enter client.connect 95.217.192.152:20530 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://hosting.alkad.org/.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.