Artist page · Modded · on air
ZMADHOUSE PVE
Online 95.216.228.189:7781 checked 7m ago
- Last week
- No. 6,595
- Peak
- No. 5,576
- Days on chart
- 17
Rank
- 15 Oct7,278
- 22 Oct6,595
- now10,199
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:01 UTC10d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 35/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 56/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 56/ 700
- 6 RustSpain.com | EU Main 255/ 260
Quick answers
Wipe days
What happens on wipe day at ZMADHOUSE PVE?
Averaged over its recent wipes, the crowd reached 3 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does ZMADHOUSE PVE wipe?
The record of wipes on ZMADHOUSE PVE is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 17 hours is how long the current world has been up.
Tags
Where does ZMADHOUSE PVE appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ZMADHOUSE PVE: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ZMADHOUSE PVE?
The game's server browser picks up the tags ZMADHOUSE PVE publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp70 (Max players): Capacity: 70 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on ZMADHOUSE PVE?
A procedural map of size 3,500 with seed 2147483647 is what ZMADHOUSE PVE runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on ZMADHOUSE PVE, and what settings does it use?
You will not find a gather rate in ZMADHOUSE PVE's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is ZMADHOUSE PVE running?
On Windows, ZMADHOUSE PVE runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is ZMADHOUSE PVE, and is it online?
Right now ZMADHOUSE PVE is up and taking players. Going by the uptime it reports, the last restart was about 7 days ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 October 2026 for the first time.
What is performance like on ZMADHOUSE PVE?
The last 48 hours gave an average of 112 server fps, with a floor of 90. Buildings, deployables and everything else added up to as many as 76,405 entities. It climbed to 5,313 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does ZMADHOUSE PVE sit?
No region comes from ZMADHOUSE PVE. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 95.216.228.189:7781 is its address.
Population
What kind of population does ZMADHOUSE PVE carry?
Right now 0 players are on ZMADHOUSE PVE, with 70 slots in total. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 06:00 UTC, when it averaged 0 players.
What position does ZMADHOUSE PVE hold among Rust servers?
Over the last seven days, ZMADHOUSE PVE has clocked the player hours that put it at #10,306, inside the top 46% of all ranked servers.
Connect
What is the way to join ZMADHOUSE PVE?
In Rust, press F1 and enter client.connect 95.216.228.189:7781 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://www.gameserverapp.com.
