Artist page · Modded
Rust Devblog 297 | Private
Offline 95.189.244.110:28015 checked 2d ago
- Last week
- –
- Peak
- No. 14,996
- Days on chart
- 4
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 1 Nov, 18:50 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 My Carbon Test Server 0/ 50
- 2 ShockRust | Blue | NoLimit 211/ 500
- 3 МИНИ-КАРТА 2Х | STORM | FPS+ 04.11 130/ 100
- 4 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 194/ 225
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11 471/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11 109/ 700
Quick answers
Wipe times
What happens on wipe day at Rust Devblog 297 | Private?
0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.
When does Rust Devblog 297 | Private wipe?
No rhythm can be read yet from the wipes on record for Rust Devblog 297 | Private. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 2 days 20 hours.
Tag guide
Which Rust Server Rank filters and lists does Rust Devblog 297 | Private turn up in?
These Rust Server Rank lists feature Rust Devblog 297 | Private: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
What do Rust Devblog 297 | Private's tags tell you?
The game's server browser picks up the tags Rust Devblog 297 | Private publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2592 (Protocol): Your game has to match protocol 2592 to get in; cs124991 (Build): Build number: 124991; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Rust Devblog 297 | Private?
A procedural map is what Rust Devblog 297 | Private runs, generated by the game.
What rules apply on Rust Devblog 297 | Private, and what settings does it use?
You will not find a gather rate in Rust Devblog 297 | Private's name. You will find no published group limit. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Rust Devblog 297 | Private running?
Rust network protocol 2592 and build 124991 is the version, Linux the system, and Rust Devblog 297 | Private the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Rust Devblog 297 | Private, and is it online?
Down at the moment: Rust Devblog 297 | Private was last seen 2 days 19 hours ago. 0 of 48 hours is 0% of the time over the last 2 full days. The first sighting here was on 1 November 2026, logged by Rust Server Rank.
In which location is Rust Devblog 297 | Private hosted?
No region comes from Rust Devblog 297 | Private. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 95.189.244.110:28015 is its address.
Numbers
How many players does Rust Devblog 297 | Private usually have?
Offline at the moment, Rust Devblog 297 | Private was last seen 2 days 19 hours ago. It averaged 0 players over the past seven days.
Where does Rust Devblog 297 | Private place in the rankings?
The last seven days of player hours rank Rust Devblog 297 | Private at #15,960, inside the top 70% of ranked servers.
How to join
What is the way to join Rust Devblog 297 | Private?
In Rust, press F1 and enter client.connect 95.189.244.110:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.