Rust Server RankThe weekly server chart
On air 11,726 servers on air 49,195 listening now 3,240 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 14d ago

teams off moddedcarbon
This week
12,999down 5.2k
Last week
No. 7,825
Peak
No. 7,584
Days on chart
9
1/ 20
players now
5% full
0
7-day average
peak –
#12,999
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct7,825
  2. now12,999
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

When does Solo Frontier TEST - acceptance wipe?

No rhythm can be read yet from the wipes on record for Solo Frontier TEST - acceptance. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 27 days 5 hours.

Lists and filters

Where does Solo Frontier TEST - acceptance appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Solo Frontier TEST - acceptance: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Solo Frontier TEST - acceptance?

These are the tags Solo Frontier TEST - acceptance puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts0 (Group limit): No teams here; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Solo Frontier TEST - acceptance play?

Generated by the game, the map on Solo Frontier TEST - acceptance is procedural.

What rules apply on Solo Frontier TEST - acceptance, and what settings does it use?

You will not find a gather rate in Solo Frontier TEST - acceptance's name. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Solo Frontier TEST - acceptance on?

The setup is Rust network protocol 2634 and build 166494 on Windows, and that is Solo Frontier TEST - acceptance. The same protocol is required to join, and Steam takes care of the update.

How dependable is Solo Frontier TEST - acceptance, and is it online?

Down at the moment: Solo Frontier TEST - acceptance was last seen 14 days 15 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 13 October 2026 it first appeared on Rust Server Rank.

Where does Solo Frontier TEST - acceptance sit?

No region is published by Solo Frontier TEST - acceptance. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.182.104.45:28115.

Population

How many players does Solo Frontier TEST - acceptance usually have?

Offline at the moment, Solo Frontier TEST - acceptance was last seen 14 days 15 hours ago.

Where does Solo Frontier TEST - acceptance sit in the Rust server rankings?

The last seven days of player hours rank Solo Frontier TEST - acceptance at #12,999, inside the top 60% of ranked servers.

How to join

What is the way to join Solo Frontier TEST - acceptance?

You can type client.connect 95.182.104.45:28115 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts0
Group limit No teams here.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166494
Build Running game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.