Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 28 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

my server

Offline 94.7.44.71:28015 checked 11d ago

moddedoxide
This week
14,155down 4.4k
Last week
No. 9,760
Peak
No. 8,618
Days on chart
18
0/ 1
players now
0% full
0
7-day average
peak –
#14,155
rank
top 65%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 10 Oct10,610
  2. 17 Oct9,760
  3. now14,155
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:58 UTC18d ago 1 – running 0
Fri 9 Oct, 21:36 UTC18d ago 1 – 0.8 days 0
Tue 6 Oct, 23:48 UTC21d ago 1 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at my server?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 2 hours from the latest wipe for the crowd to peak.

How often does my server wipe?

my server picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 17 days 23 hours.

Tags

Which Rust Server Rank filters and lists does my server turn up in?

These Rust Server Rank lists include my server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do my server's tags tell you?

These are the tags my server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): The build is 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does my server play?

A procedural map is what my server runs, generated by the game.

What rules apply on my server, and what settings does it use?

You will not find a gather rate in my server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is my server running?

The setup is Rust network protocol 2634 and build 167398 on Windows, and that is my server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is my server online, and how often does it stay up?

Down at the moment: my server was last seen 11 days 6 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 6 October 2026 for the first time.

Where in the world is my server based?

No region is published by my server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 94.7.44.71:28015 is its address.

Population

Is my server a busy server?

The last time my server was seen was 11 days 6 hours ago; it is offline now.

Where does my server sit in the Rust server rankings?

Over the last seven days, my server has clocked the player hours that put it at #14,155, inside the top 65% of all ranked servers.

Connect

How do you get into my server?

You can type client.connect 94.7.44.71:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167398
Build The build is 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.