Rust Server RankThe weekly server chart
On air 11,886 servers on air 99,275 listening now 3,950 with a crowd 394 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ServerName

Offline 94.249.225.153:28015 checked 27d ago

moddedcarbon
This week
15,920down 5.2k
Last week
No. 10,708
Peak
No. 10,103
Days on chart
19
0/ 5
players now
0% full
0
7-day average
peak –
#15,920
rank
top 70%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep13,275
  2. 2 Oct10,708
  3. now15,920
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 0 – running 1
Mon 28 Sep, 20:05 UTC30d ago 1 held half 2.9 days 1
Sun 27 Sep, 20:03 UTC31d ago 1 – 1 days 1
Mon 21 Sep, 18:58 UTC37d ago 1 held half 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 95/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 240/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on ServerName when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

On what schedule does ServerName wipe?

No next wipe can be predicted on ServerName, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 27 days 22 hours.

Tags

Where does ServerName appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include ServerName: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do ServerName's tags tell you?

Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166494 (Build): The build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does ServerName play?

A procedural map is what ServerName runs, generated by the game.

What rules apply on ServerName, and what settings does it use?

You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

What Rust version is ServerName on?

On Windows, ServerName runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update.

How reliable is ServerName, and is it online now?

Last seen 27 days 1 hours ago, ServerName is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 21 September 2026 it first appeared on Rust Server Rank.

Where in the world is ServerName based?

No region comes from ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.249.225.153:28015 is its address.

Numbers

How many players does ServerName usually have?

The last time ServerName was seen was 27 days 1 hours ago; it is offline now.

Where does ServerName sit in the Rust server rankings?

Over the last seven days, ServerName has clocked the player hours that put it at #15,920, inside the top 70% of all ranked servers.

Connect

What is the way to join ServerName?

You can type client.connect 94.249.225.153:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166494
Build The build is 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.