Rust Server RankThe weekly server chart
On air 11,854 servers on air 99,188 listening now 3,861 with a crowd 532 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 94.249.198.156:28015 checked 5d ago

moddedcarbon
This week
10,182down 1.4k
Last week
No. 8,832
Peak
No. 8,832
Days on chart
14
1/ 10
players now
10% full
0
7-day average
peak 1
#10,182
rank
top 46%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct8,832
  2. now9,830
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 144/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 55/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

How often does Rust Devblog Server wipe?

No rhythm can be read yet from the wipes on record for Rust Devblog Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 31 days 19 hours is how long the current world has been up.

Tags

Where does Rust Devblog Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y and it shows up.

How should you read the tags on Rust Devblog Server?

Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): It runs on RakNet, Rust's usual network layer; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

What rules apply on Rust Devblog Server, and what settings does it use?

You will not find a gather rate in Rust Devblog Server's name. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is off.

About the server

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Rust Devblog Server, and is it online now?

Down at the moment: Rust Devblog Server was last seen 5 days 10 hours ago. It was up 9% of the time across the last 7 full days, 15 of 168 hours. It came to Rust Server Rank on 16 October 2026 for the first time.

Where does Rust Devblog Server sit?

There is no region published for Rust Devblog Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 94.249.198.156:28015 is its address.

Player count

What kind of population does Rust Devblog Server carry?

Right now Rust Devblog Server is offline, last seen 5 days 10 hours ago. Averaging 0 players over the last week, it hit a high of 1.

Where does Rust Devblog Server sit in the Rust server rankings?

The last seven days of player hours rank Rust Devblog Server at #10,182, inside the top 46% of ranked servers.

Join details

What is the way to join Rust Devblog Server?

You can type client.connect 94.249.198.156:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
v2362
Protocol Protocol 2362 is required, so your game must be on that version.
ptrak
Networking It runs on RakNet, Rust's usual network layer.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.