Rust Server RankThe weekly server chart
On air 11,847 servers on air 92,510 listening now 3,855 with a crowd 385 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog 299 [No-Steam / Oxide]

Offline 94.249.148.16:28015 checked 2d ago

moddedoxide
This week
14,962NEW
Last week
–
Peak
No. 14,922
Days on chart
4
0/ 50
players now
0% full
0
7-day average
peak 1
#14,962
rank
top 67%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 84/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 349/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Rust Devblog 299 [No-Steam / Oxide] wipe?

Too few wipes are logged for Rust Devblog 299 [No-Steam / Oxide] to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 3 days 4 hours.

Lists and filters

Where does Rust Devblog 299 [No-Steam / Oxide] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust Devblog 299 [No-Steam / Oxide]: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do Rust Devblog 299 [No-Steam / Oxide]'s tags tell you?

Here are the tags Rust Devblog 299 [No-Steam / Oxide] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2594 (Protocol): Your game has to match protocol 2594 to get in; cs128111 (Build): Build number: 128111; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $reu2 (Region code): eu2 is the region code; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Rust Devblog 299 [No-Steam / Oxide] play?

The game generates the procedural map that Rust Devblog 299 [No-Steam / Oxide] runs.

What rules apply on Rust Devblog 299 [No-Steam / Oxide], and what settings does it use?

The name of Rust Devblog 299 [No-Steam / Oxide] does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

Server info

Which Rust build is Rust Devblog 299 [No-Steam / Oxide] running?

The setup is Rust network protocol 2594 and build 128111 on Windows, and that is Rust Devblog 299 [No-Steam / Oxide]. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Rust Devblog 299 [No-Steam / Oxide] online, and how often does it stay up?

Last seen 2 days 15 hours ago, Rust Devblog 299 [No-Steam / Oxide] is offline as you read this. Across the last 2 full days it stayed up for 1 of 48 hours, 2% of the time. It came to Rust Server Rank on 26 October 2026 for the first time.

Where does Rust Devblog 299 [No-Steam / Oxide] sit?

There is no region published for Rust Devblog 299 [No-Steam / Oxide], and its region code is eu2. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 94.249.148.16:28015.

Player count

Is Rust Devblog 299 [No-Steam / Oxide] a busy server?

Offline at the moment, Rust Devblog 299 [No-Steam / Oxide] was last seen 2 days 15 hours ago. Averaging 0 players over the last week, it hit a high of 1.

Where does Rust Devblog 299 [No-Steam / Oxide] place in the rankings?

The last seven days of player hours rank Rust Devblog 299 [No-Steam / Oxide] at #14,962, inside the top 67% of ranked servers.

Join details

What is the way to join Rust Devblog 299 [No-Steam / Oxide]?

You can type client.connect 94.249.148.16:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2594
Protocol Your game has to match protocol 2594 to get in.
cs128111
Build Build number: 128111.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$reu2
Region code eu2 is the region code.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.