Artist page · Modded
Rust Devblog Server
Offline 94.229.27.161:28015 checked 13d ago
- Last week
- No. 14,754
- Peak
- No. 14,081
- Days on chart
- 8
Rank
- 16 Oct14,754
- now14,089
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 104/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 153/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18/ 1000
Quick answers
Reset schedule
How often does Rust Devblog Server wipe?
Too few wipes are logged for Rust Devblog Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 31 days 7 hours.
Tag guide
Where does Rust Devblog Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
These are the tags Rust Devblog Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Rust Devblog Server?
A procedural map is what Rust Devblog Server runs, generated by the game.
What rules apply on Rust Devblog Server, and what settings does it use?
No gather rate appears in Rust Devblog Server's name. No group limit is published. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is Rust Devblog Server running?
The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Rust Devblog Server, and is it online?
You will find Rust Devblog Server offline right now, with its last sighting 13 days 3 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 16 October 2026, logged by Rust Server Rank.
Where in the world is Rust Devblog Server based?
No region is published by Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.229.27.161:28015 is its address.
Numbers
What kind of population does Rust Devblog Server carry?
Right now Rust Devblog Server is offline, last seen 13 days 3 hours ago.
What position does Rust Devblog Server hold among Rust servers?
The last seven days of player hours rank Rust Devblog Server at #14,089, inside the top 65% of ranked servers.
How to join
How do you get into Rust Devblog Server?
In Rust, press F1 and enter client.connect 94.229.27.161:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.