Rust Server RankThe weekly server chart
On air 11,608 servers on air 34,356 listening now 2,818 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 94.229.24.253:28015 checked 35d ago

moddedcarbon
This week
15,552up 298
Last week
No. 15,850
Peak
No. 15,472
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,552
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,552
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 93/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 31/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 9/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

When does Rust Devblog Server wipe?

Too few wipes are logged for Rust Devblog Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 36 days 11 hours.

Tag guide

Where does Rust Devblog Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do Rust Devblog Server's tags tell you?

These are the tags Rust Devblog Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): To join, run the same version: protocol 2362; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

What settings and rules does Rust Devblog Server have in place?

No gather rate appears in Rust Devblog Server's name. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is Rust Devblog Server on?

The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Rust Devblog Server, and is it online now?

Last seen 35 days 9 hours ago, Rust Devblog Server is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

Where in the world is Rust Devblog Server based?

No region comes from Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 94.229.24.253:28015.

Population

What kind of population does Rust Devblog Server carry?

Right now Rust Devblog Server is offline, last seen 35 days 9 hours ago.

Where does Rust Devblog Server place in the rankings?

The last seven days of player hours rank Rust Devblog Server at #15,552, inside the top 71% of ranked servers.

Connect

What is the way to join Rust Devblog Server?

Press F1 in Rust to bring up the console, then enter client.connect 94.229.24.253:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
v2362
Protocol To join, run the same version: protocol 2362.
ptrak
Networking Standard network layer: RakNet.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.