Artist page · Modded
Rust Devblog Server
Offline 94.229.19.113:28015 checked 7d ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 78/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 124/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 40/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 15/ 1000
Quick answers
Reset schedule
On what schedule does Rust Devblog Server wipe?
Too few wipes are logged for Rust Devblog Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 31 days 7 hours.
Tag guide
Which Rust Server Rank filters and lists does Rust Devblog Server turn up in?
These Rust Server Rank lists feature Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
The game's server browser picks up the tags Rust Devblog Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game has to match protocol 2362 to get in; ptrak (Networking): It runs on RakNet, Rust's usual network layer; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here; hil2cpp (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does Rust Devblog Server play?
A procedural map is what Rust Devblog Server runs, generated by the game.
What rules apply on Rust Devblog Server, and what settings does it use?
You will not find a gather rate in Rust Devblog Server's name. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Valve's VAC anti-cheat is switched off.
Server details
Which Rust build is Rust Devblog Server running?
The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. The same protocol is required to join, and Steam takes care of the update.
Is Rust Devblog Server online, and how often does it stay up?
Down at the moment: Rust Devblog Server was last seen 7 days 1 hours ago. It was up 0% of the time across the last 6 full days, 0 of 144 hours. The first sighting here was on 22 October 2026, logged by Rust Server Rank.
In which location is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.19.113:28015 is its address.
Player count
Is Rust Devblog Server a busy server?
Offline at the moment, Rust Devblog Server was last seen 7 days 1 hours ago. It averaged 0 players over the past seven days.
Where does Rust Devblog Server sit in the Rust server rankings?
Over the last seven days, Rust Devblog Server has clocked the player hours that put it at #15,341, inside the top 69% of all ranked servers.
Join details
What is the way to join Rust Devblog Server?
In Rust, press F1 and enter client.connect 94.229.19.113:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.