Rust Server RankThe weekly server chart
On air 11,703 servers on air 41,069 listening now 3,025 with a crowd 98 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 94.229.18.22:28015 checked 4d ago

moddedcarbon
This week
15,349NEW
Last week
–
Peak
No. 15,266
Days on chart
6
0/ 10
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 30/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 22/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5/ 200
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The request line

Quick answers

from the figures on this page

Wipe times

When does Rust Devblog Server wipe?

The record of wipes on Rust Devblog Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 31 days 1 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Rust Devblog Server turn up in?

These Rust Server Rank lists feature Rust Devblog Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do Rust Devblog Server's tags tell you?

Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Rust Devblog Server?

The game generates the procedural map that Rust Devblog Server runs.

What settings and rules does Rust Devblog Server have in place?

The name of Rust Devblog Server does not state a gather rate. The group limit is not published. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched off.

About the server

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Rust Devblog Server, and is it online now?

Last seen 4 days 14 hours ago, Rust Devblog Server is offline as you read this. Across the last 4 full days it stayed up for 0 of 96 hours, 0% of the time. The first sighting here was on 24 October 2026, logged by Rust Server Rank.

Where in the world is Rust Devblog Server based?

No region comes from Rust Devblog Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 94.229.18.22:28015 is its address.

Population

How many players does Rust Devblog Server usually have?

Offline at the moment, Rust Devblog Server was last seen 4 days 14 hours ago. It averaged 0 players over the past seven days.

What position does Rust Devblog Server hold among Rust servers?

A seven-day player-hours count places Rust Devblog Server at #15,349 across every ranked server, within the top 69%.

Connect

How do you get into Rust Devblog Server?

Press F1 in Rust to bring up the console, then enter client.connect 94.229.18.22:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
v2362
Protocol Protocol 2362 is required, so your game must be on that version.
ptrak
Networking The network layer is RakNet, the standard one.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.