Rust Server RankThe weekly server chart
On air 11,873 servers on air 91,534 listening now 3,854 with a crowd 380 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Devblog Server

Offline 94.229.18.118:28015 checked 34d ago

moddedcarbon
This week
15,982down 145
Last week
No. 15,837
Peak
No. 15,472
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,982
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. now15,982
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 88/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 335/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 229/ 700
The request line

Quick answers

from the figures on this page

Wipe times

How often does Rust Devblog Server wipe?

No rhythm can be read yet from the wipes on record for Rust Devblog Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 36 days 20 hours is how long the current world has been up.

Tag guide

Where does Rust Devblog Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do Rust Devblog Server's tags tell you?

The game's server browser picks up the tags Rust Devblog Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; hil2cpp (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Rust Devblog Server play?

The game generates the procedural map that Rust Devblog Server runs.

What rules apply on Rust Devblog Server, and what settings does it use?

You will not find a gather rate in Rust Devblog Server's name. The group limit is not published. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Rust Devblog Server, and is it online?

You will find Rust Devblog Server offline right now, with its last sighting 34 days 19 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 24 September 2026 it first appeared on Rust Server Rank.

Where does Rust Devblog Server sit?

No region is published by Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 94.229.18.118:28015.

Population

How many players does Rust Devblog Server usually have?

Offline at the moment, Rust Devblog Server was last seen 34 days 19 hours ago.

Where does Rust Devblog Server sit in the Rust server rankings?

Over the last seven days, Rust Devblog Server has clocked the player hours that put it at #15,982, inside the top 71% of all ranked servers.

Connect

How do you get into Rust Devblog Server?

Press F1 in Rust to bring up the console, then enter client.connect 94.229.18.118:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
v2362
Protocol Protocol 2362 is required, so your game must be on that version.
ptrak
Networking Standard network layer: RakNet.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Other

hil2cpp
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.
stok
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.