Artist page · Modded
Rust Devblog Server
Offline 94.229.16.35:28015 checked 16d ago
- Last week
- No. 13,157
- Peak
- No. 12,881
- Days on chart
- 8
Rank
- 12 Oct13,157
- now15,443
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:14 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 53/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 41/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 52/ 700
- 5 RustSpain.com | EU Main 8/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7/ 1000
Quick answers
Wipe times
What happens on wipe day at Rust Devblog Server?
The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Rust Devblog Server wipe?
No rhythm can be read yet from the wipes on record for Rust Devblog Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 16 days 1 hours is how long the current world has been up.
Tags
Where does Rust Devblog Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
Here are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; v2362 (Protocol): Protocol 2362 is required, so your game must be on that version; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed; hil2cpp (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on Rust Devblog Server?
Generated by the game, the map on Rust Devblog Server is procedural.
What rules apply on Rust Devblog Server, and what settings does it use?
You will not find a gather rate in Rust Devblog Server's name. No group limit is published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.
Server info
Which Rust build is Rust Devblog Server running?
The setup is Rust network protocol 2362 on Windows, and that is Rust Devblog Server. The same protocol is required to join, and Steam takes care of the update.
Is Rust Devblog Server online, and how often does it stay up?
Last seen 16 days 1 hours ago, Rust Devblog Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 12 October 2026 it first appeared on Rust Server Rank.
Where does Rust Devblog Server sit?
There is no region published for Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.229.16.35:28015 is its address.
Player count
What kind of population does Rust Devblog Server carry?
Right now Rust Devblog Server is offline, last seen 16 days 1 hours ago.
What position does Rust Devblog Server hold among Rust servers?
The last seven days of player hours rank Rust Devblog Server at #15,443, inside the top 71% of ranked servers.
How to join
What is the way to join Rust Devblog Server?
In Rust, press F1 and enter client.connect 94.229.16.35:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.