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On air 11,675 servers on air 46,574 listening now 2,995 with a crowd 93 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Combat isolated acceptance

Offline 94.228.213.206:28115 checked 3d ago

moddedoxide
This week
15,269NEW
Last week
–
Peak
No. 15,262
Days on chart
5
0/ 1
players now
0% full
0
7-day average
peak –
#15,269
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

When does Combat isolated acceptance wipe?

Too few wipes are logged for Combat isolated acceptance to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 7 days 11 hours.

Lists and filters

Where does Combat isolated acceptance appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Combat isolated acceptance: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What do Combat isolated acceptance's tags tell you?

The game's server browser picks up the tags Combat isolated acceptance publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required, so your game must be on that version; cs161125 (Build): Build number: 161125; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does Combat isolated acceptance play?

The game generates the procedural map that Combat isolated acceptance runs.

What settings and rules does Combat isolated acceptance have in place?

You will not find a gather rate in Combat isolated acceptance's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Combat isolated acceptance on?

On Windows, Combat isolated acceptance runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Combat isolated acceptance, and is it online?

You will find Combat isolated acceptance offline right now, with its last sighting 3 days 9 hours ago. Across the last 3 full days it stayed up for 0 of 72 hours, 0% of the time. On 26 October 2026 it first appeared on Rust Server Rank.

Where does Combat isolated acceptance sit?

No region is published by Combat isolated acceptance. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.228.213.206:28115 is its address.

Player count

How many players does Combat isolated acceptance usually have?

Offline at the moment, Combat isolated acceptance was last seen 3 days 9 hours ago. The seven-day average for players is 0.

Where does Combat isolated acceptance sit in the Rust server rankings?

A seven-day player-hours count places Combat isolated acceptance at #15,269 across every ranked server, within the top 69%.

Connect

How do you get into Combat isolated acceptance?

In Rust, press F1 and enter client.connect 94.228.213.206:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required, so your game must be on that version.
cs161125
Build Build number: 161125.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.