Artist page · Modded
ZV Testserver
Offline 94.130.131.174:31205 checked 36d ago
- Last week
- No. 15,850
- Peak
- No. 15,359
- Days on chart
- 11
Rank
- 23 Sep15,850
- now15,491
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 01:39 UTC42d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Reset schedule
What happens on wipe day at ZV Testserver?
Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.
How often does ZV Testserver wipe?
The record of wipes on ZV Testserver is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 42 days 16 hours.
Tags
Where does ZV Testserver appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature ZV Testserver: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on ZV Testserver?
Here are the tags ZV Testserver publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on ZV Testserver?
The map on ZV Testserver is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.
What rules apply on ZV Testserver, and what settings does it use?
You will not find a gather rate in ZV Testserver's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is ZV Testserver running?
Rust network protocol 2633 and build 163794 is the version, Linux the system, and ZV Testserver the server. The same protocol is required to join, and Steam takes care of the update.
Is ZV Testserver online, and how often does it stay up?
Down at the moment: ZV Testserver was last seen 36 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does ZV Testserver sit?
There is no region published for ZV Testserver. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 94.130.131.174:31205.
Player count
How many players does ZV Testserver usually have?
The last time ZV Testserver was seen was 36 days 11 hours ago; it is offline now.
Where does ZV Testserver sit in the Rust server rankings?
Over the last seven days, ZV Testserver has clocked the player hours that put it at #15,491, inside the top 69% of all ranked servers.
Join details
What is the way to join ZV Testserver?
In Rust, press F1 and enter client.connect 94.130.131.174:31205 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.