Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ZV Testserver

Offline 94.130.131.174:31205 checked 36d ago

vanillamoddedcarbon
This week
15,491up 359
Last week
No. 15,850
Peak
No. 15,359
Days on chart
11
0/ 10
players now
0% full
0
7-day average
peak –
#15,491
rank
top 69%
42d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. now15,491
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 01:39 UTC42d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at ZV Testserver?

Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.

How often does ZV Testserver wipe?

The record of wipes on ZV Testserver is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 42 days 16 hours.

Tags

Where does ZV Testserver appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature ZV Testserver: Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on ZV Testserver?

Here are the tags ZV Testserver publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on ZV Testserver?

The map on ZV Testserver is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What rules apply on ZV Testserver, and what settings does it use?

You will not find a gather rate in ZV Testserver's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is ZV Testserver running?

Rust network protocol 2633 and build 163794 is the version, Linux the system, and ZV Testserver the server. The same protocol is required to join, and Steam takes care of the update.

Is ZV Testserver online, and how often does it stay up?

Down at the moment: ZV Testserver was last seen 36 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where does ZV Testserver sit?

There is no region published for ZV Testserver. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 94.130.131.174:31205.

Player count

How many players does ZV Testserver usually have?

The last time ZV Testserver was seen was 36 days 11 hours ago; it is offline now.

Where does ZV Testserver sit in the Rust server rankings?

Over the last seven days, ZV Testserver has clocked the player hours that put it at #15,491, inside the top 69% of all ranked servers.

Join details

What is the way to join ZV Testserver?

In Rust, press F1 and enter client.connect 94.130.131.174:31205 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol To join, run the same version: protocol 2633.
cs163794
Build Running game build 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.