Rust Server RankThe weekly server chart
On air 11,856 servers on air 86,772 listening now 3,806 with a crowd 363 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local C# Plugin Dev Server

Offline 94.101.96.235:28015 checked 1d ago

moddedoxide
This week
13,078NEW
Last week
–
Peak
No. 6,242
Days on chart
19
1/ 10
players now
10% full
0
7-day average
peak 1
#13,078
rank
top 59%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 9 Oct7,129
  2. 16 Oct8,031
  3. now13,106
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75114:0015:00Wiped Wed 28 Oct, 14:28 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:28 UTC1d ago – – running 1
Fri 9 Oct, 13:14 UTC20d ago 2 held half 19.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Local C# Plugin Dev Server when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Local C# Plugin Dev Server wipe?

No rhythm can be read yet from the wipes on record for Local C# Plugin Dev Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 24 hours.

Tags

Where does Local C# Plugin Dev Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Local C# Plugin Dev Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.

How should you read the tags on Local C# Plugin Dev Server?

These are the tags Local C# Plugin Dev Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Local C# Plugin Dev Server?

A procedural map is what Local C# Plugin Dev Server runs, generated by the game.

What rules apply on Local C# Plugin Dev Server, and what settings does it use?

The name of Local C# Plugin Dev Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.

About the server

What Rust version is Local C# Plugin Dev Server on?

On Windows, Local C# Plugin Dev Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Local C# Plugin Dev Server, and is it online now?

You will find Local C# Plugin Dev Server offline right now, with its last sighting 24 hours ago. Across the last 7 full days it stayed up for 2 of 168 hours, 1% of the time. It came to Rust Server Rank on 4 October 2026 for the first time.

In which location is Local C# Plugin Dev Server hosted?

No region comes from Local C# Plugin Dev Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 94.101.96.235:28015 is its address.

Numbers

What kind of population does Local C# Plugin Dev Server carry?

The last time Local C# Plugin Dev Server was seen was 24 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Where does Local C# Plugin Dev Server sit in the Rust server rankings?

Over the last seven days, Local C# Plugin Dev Server has clocked the player hours that put it at #13,078, inside the top 59% of all ranked servers.

Join details

What is the way to join Local C# Plugin Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 94.101.96.235:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.