Rust Server RankThe weekly server chart
On air 11,829 servers on air 91,985 listening now 3,812 with a crowd 459 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ServerDevServer

Offline 93.157.251.249:28015 checked 13d ago

moddedoxide
This week
15,097up 757
Last week
No. 15,854
Peak
No. 15,097
Days on chart
8
0/ 50
players now
0% full
0
7-day average
peak –
#15,097
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. now15,097
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:45 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 118/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 40/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 127/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348/ 350
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at ServerDevServer?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does ServerDevServer wipe?

The record of wipes on ServerDevServer is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 13 days 23 hours.

Tags

Where does ServerDevServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include ServerDevServer: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on ServerDevServer?

The game's server browser picks up the tags ServerDevServer publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on ServerDevServer?

A procedural map is what ServerDevServer runs, generated by the game.

What rules apply on ServerDevServer, and what settings does it use?

You will not find a gather rate in ServerDevServer's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

About the server

Which Rust build is ServerDevServer running?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and ServerDevServer the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is ServerDevServer, and is it online?

Last seen 13 days 23 hours ago, ServerDevServer is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 15 October 2026, logged by Rust Server Rank.

Where in the world is ServerDevServer based?

No region comes from ServerDevServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 93.157.251.249:28015 is its address.

Numbers

How many players does ServerDevServer usually have?

Offline at the moment, ServerDevServer was last seen 13 days 23 hours ago.

What position does ServerDevServer hold among Rust servers?

The last seven days of player hours rank ServerDevServer at #15,097, inside the top 70% of ranked servers.

Connect

What is the way to join ServerDevServer?

You can type client.connect 93.157.251.249:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.