Rust Server RankThe weekly server chart
On air 11,700 servers on air 38,808 listening now 2,943 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Test

Offline 93.148.96.124:28015 checked 12d ago

moddedoxide
This week
13,771down 6.5k
Last week
No. 7,257
Peak
No. 7,065
Days on chart
26
1/ 1
players now
100% full
0
7-day average
peak –
#13,771
rank
top 64%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 2 Oct14,139
  2. 9 Oct11,231
  3. 16 Oct7,257
  4. now13,771
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:17 UTC12d ago 1 – running 0
Thu 15 Oct, 08:41 UTC13d ago 1 – 1 days 1
Wed 14 Oct, 14:29 UTC14d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Test?

1 players is the average busiest figure across its recent wipes. It took 1 hours from the latest wipe for the crowd to peak.

When does Test wipe?

There is no telling the next wipe on Test: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 15 hours is how long the current world has been up.

Tags

Where does Test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test?

These are the tags Test puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

What settings and rules does Test have in place?

The name of Test does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Test running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is Test. To join, your game must be on the same protocol; Steam handles that update.

Is Test online, and how often does it stay up?

Last seen 12 days 15 hours ago, Test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 28 September 2026 for the first time.

Where does Test sit?

No region is published by Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 93.148.96.124:28015.

Numbers

How many players does Test usually have?

Right now Test is offline, last seen 12 days 15 hours ago.

Where does Test sit in the Rust server rankings?

A seven-day player-hours count places Test at #13,771 across every ranked server, within the top 64%.

Connect

What is the way to join Test?

In Rust, press F1 and enter client.connect 93.148.96.124:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.