Rust Server RankThe weekly server chart
On air 11,649 servers on air 46,616 listening now 3,134 with a crowd 110 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ServerName

Offline 92.240.220.216:28015 checked 12h ago

moddedoxide
This week
7,022up 4.7k
Last week
No. 11,739
Peak
No. 7,003
Days on chart
26
1/ 5
players now
20% full
1
7-day average
peak 4
#7,022
rank
top 32%
16h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct7,362
  2. 15 Oct13,637
  3. 22 Oct11,739
  4. now7,003
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123416:0017:0019:0020:00Wiped Wed 28 Oct, 16:38 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:38 UTC16h ago – – running 0
Sun 25 Oct, 14:32 UTC3d ago 2 – 3.1 days 0
Sun 25 Oct, 01:28 UTC4d ago 2 – 0.5 days 1
Thu 8 Oct, 16:10 UTC20d ago 0 – 16.4 days 1
Mon 5 Oct, 17:06 UTC23d ago 4 – 3 days 1
Sun 4 Oct, 14:32 UTC24d ago 4 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 163/ 225
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on ServerName when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 6 hours after the latest wipe, the crowd hit its peak.

How often does ServerName wipe?

ServerName picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 16 hours is how long the current world has been up.

Lists and filters

Where does ServerName appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature ServerName: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

What do ServerName's tags tell you?

The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on ServerName?

The game generates the procedural map that ServerName runs.

What settings and rules does ServerName have in place?

You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is ServerName on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and ServerName the server. The same protocol is required to join, and Steam takes care of the update.

Is ServerName online, and how often does it stay up?

Down at the moment: ServerName was last seen 12 hours ago. It was up 7% of the time across the last 7 full days, 12 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

In which location is ServerName hosted?

There is no region published for ServerName. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 92.240.220.216:28015.

Population

What kind of population does ServerName carry?

Right now ServerName is offline, last seen 12 hours ago. It peaked at 4 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 17:00 UTC, when it averaged 3 players.

Where does ServerName place in the rankings?

Over the last seven days, ServerName has clocked the player hours that put it at #7,022, inside the top 32% of all ranked servers.

Connect

How do you get into ServerName?

In Rust, press F1 and enter client.connect 92.240.220.216:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.