Rust Server RankThe weekly server chart
On air 11,668 servers on air 48,663 listening now 3,138 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

neurocore solo: experimental

Offline 92.208.174.128:28015 checked 3d ago

moddedcarbon
This week
15,335NEW
Last week
–
Peak
No. 14,935
Days on chart
21
0/ 3
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 11 Oct14,970
  2. 18 Oct15,648
  3. now15,349
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

When does neurocore solo: experimental wipe?

Too few wipes are logged for neurocore solo: experimental to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 23 days 11 hours.

Tag guide

Which Rust Server Rank filters and lists does neurocore solo: experimental turn up in?

These Rust Server Rank lists feature neurocore solo: experimental: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on neurocore solo: experimental?

The game's server browser picks up the tags neurocore solo: experimental publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does neurocore solo: experimental play?

A procedural map is what neurocore solo: experimental runs, generated by the game.

What settings and rules does neurocore solo: experimental have in place?

You will not find a gather rate in neurocore solo: experimental's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched off.

About the server

Which Rust build is neurocore solo: experimental running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and neurocore solo: experimental the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is neurocore solo: experimental online, and how often does it stay up?

You will find neurocore solo: experimental offline right now, with its last sighting 3 days 14 hours ago. 6 of 168 hours is 4% of the time over the last 7 full days. The first sighting here was on 5 October 2026, logged by Rust Server Rank.

Where does neurocore solo: experimental sit?

There is no region published for neurocore solo: experimental. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.208.174.128:28015.

Population

What kind of population does neurocore solo: experimental carry?

Offline at the moment, neurocore solo: experimental was last seen 3 days 14 hours ago. It averaged 0 players over the past seven days.

Where does neurocore solo: experimental sit in the Rust server rankings?

The last seven days of player hours rank neurocore solo: experimental at #15,335, inside the top 69% of ranked servers.

How to join

How do you get into neurocore solo: experimental?

Press F1 in Rust to bring up the console, then enter client.connect 92.208.174.128:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Capacity: 3 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.