Artist page · Modded
TEST
Offline 92.208.15.18:28015 checked 45d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 48/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 67/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Wipe days
How often does TEST wipe?
No rhythm can be read yet from the wipes on record for TEST. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 53 days 11 hours.
Tag guide
Where does TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TEST: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on TEST?
These are the tags TEST puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Build number: 163207; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on TEST?
The game generates the procedural map that TEST runs.
What settings and rules does TEST have in place?
No gather rate appears in TEST's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.
Server details
Which Rust build is TEST running?
Rust network protocol 2633 and build 163207 is the version, Windows the system, and TEST the server. To join, your game must be on the same protocol; Steam handles that update.
Is TEST online, and how often does it stay up?
Last seen 45 days 18 hours ago, TEST is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
In which location is TEST hosted?
There is no region published for TEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 92.208.15.18:28015 is its address.
Numbers
How many players does TEST usually have?
Right now TEST is offline, last seen 45 days 18 hours ago.
Connect
How do you get into TEST?
Press F1 in Rust to bring up the console, then enter client.connect 92.208.15.18:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.