Rust Server RankThe weekly server chart
On air 11,699 servers on air 65,959 listening now 3,548 with a crowd 116 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hostile Sector Solo PVE

Offline 91.98.178.181:28080 checked 15d ago

moddedcarbon
This week
14,156down 6.0k
Last week
No. 8,198
Peak
No. 7,973
Days on chart
10
0/ 1
players now
0% full
0
7-day average
peak –
#14,156
rank
top 65%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 12 Oct8,198
  2. now14,156
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC15d ago 1 – running 1
Sat 10 Oct, 22:33 UTC17d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Hostile Sector Solo PVE when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does Hostile Sector Solo PVE wipe?

Too few wipes are logged for Hostile Sector Solo PVE to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 15 days 13 hours.

Tags

Where does Hostile Sector Solo PVE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Hostile Sector Solo PVE: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do Hostile Sector Solo PVE's tags tell you?

These are the tags Hostile Sector Solo PVE puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Hostile Sector Solo PVE?

The map on Hostile Sector Solo PVE is procedural, size 4,500, seed 1870104028, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on Hostile Sector Solo PVE, and what settings does it use?

The name of Hostile Sector Solo PVE does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Hostile Sector Solo PVE on?

Rust network protocol 2634 and build 167398 is the version, Windows the system, and Hostile Sector Solo PVE the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Hostile Sector Solo PVE, and is it online?

You will find Hostile Sector Solo PVE offline right now, with its last sighting 15 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 10 October 2026, logged by Rust Server Rank.

Where in the world is Hostile Sector Solo PVE based?

No region comes from Hostile Sector Solo PVE. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 91.98.178.181:28080 is its address.

Population

Is Hostile Sector Solo PVE a busy server?

Right now Hostile Sector Solo PVE is offline, last seen 15 days 12 hours ago.

Where does Hostile Sector Solo PVE place in the rankings?

A seven-day player-hours count places Hostile Sector Solo PVE at #14,156 across every ranked server, within the top 65%.

How to join

How do you get into Hostile Sector Solo PVE?

In Rust, press F1 and enter client.connect 91.98.178.181:28080 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167398
Build Running game build 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.