Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustMinds Dev

Offline 91.62.133.37:28015 checked 27d ago

moddedoxide
This week
16,685down 574
Last week
No. 16,111
Peak
No. 15,472
Days on chart
12
0/ 20
players now
0% full
0
7-day average
peak –
#16,685
rank
top 70%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. now16,685
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does RustMinds Dev wipe?

No rhythm can be read yet from the wipes on record for RustMinds Dev. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 30 days 20 hours.

Lists and filters

Where does RustMinds Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustMinds Dev: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do RustMinds Dev's tags tell you?

These are the tags RustMinds Dev puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does RustMinds Dev play?

A procedural map is what RustMinds Dev runs, generated by the game.

What rules apply on RustMinds Dev, and what settings does it use?

The name of RustMinds Dev does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is RustMinds Dev on?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and RustMinds Dev the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is RustMinds Dev, and is it online now?

You will find RustMinds Dev offline right now, with its last sighting 27 days 17 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 27 September 2026, logged by Rust Server Rank.

Where in the world is RustMinds Dev based?

There is no region published for RustMinds Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.62.133.37:28015 is its address.

Population

Is RustMinds Dev a busy server?

Offline at the moment, RustMinds Dev was last seen 27 days 17 hours ago.

What position does RustMinds Dev hold among Rust servers?

Over the last seven days, RustMinds Dev has clocked the player hours that put it at #16,685, inside the top 70% of all ranked servers.

Join details

How do you get into RustMinds Dev?

Press F1 in Rust to bring up the console, then enter client.connect 91.62.133.37:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Running game build 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.