Artist page · Modded
Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 12h ago
- Last week
- No. 10,011
- Peak
- No. 4,917
- Days on chart
- 38
Rank
- 22 Sep7,425
- 29 Sep5,139
- 6 Oct9,715
- 14 Oct8,877
- 21 Oct10,011
- now10,135
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 12:50 UTC12d ago | 1 | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC13d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC17d ago | 1 | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC18d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC18d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC27d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC29d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC29d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC32d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC33d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC35d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC36d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC38d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC41d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 158/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 110/ 700
- 5 RustSpain.com | EU Main 9/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 47/ 1000
Quick answers
Reset schedule
What happens on wipe day at Vitality Local LiveTest?
The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does Vitality Local LiveTest wipe?
There is no telling the next wipe on Vitality Local LiveTest: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 12 days 21 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Vitality Local LiveTest turn up in?
These Rust Server Rank lists include Vitality Local LiveTest: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do Vitality Local LiveTest's tags tell you?
The game's server browser picks up the tags Vitality Local LiveTest publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts32 (Group limit): You can have up to 32 in a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Vitality Local LiveTest play?
Generated by the game, the map on Vitality Local LiveTest is procedural.
What settings and rules does Vitality Local LiveTest have in place?
The name of Vitality Local LiveTest does not state a gather rate. The group limit is 32 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is Vitality Local LiveTest running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Vitality Local LiveTest. The same protocol is required to join, and Steam takes care of the update.
How dependable is Vitality Local LiveTest, and is it online?
Last seen 12 hours ago, Vitality Local LiveTest is offline as you read this. Across the last 7 full days it stayed up for 88 of 168 hours, 52% of the time. On 16 September 2026 it first appeared on Rust Server Rank.
In which location is Vitality Local LiveTest hosted?
No region comes from Vitality Local LiveTest. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 91.245.44.75:28018 is its address.
Population
Is Vitality Local LiveTest a busy server?
Offline at the moment, Vitality Local LiveTest was last seen 12 hours ago. It peaked at 1 players in the last seven days, averaging 0.
What position does Vitality Local LiveTest hold among Rust servers?
A seven-day player-hours count places Vitality Local LiveTest at #10,138 across every ranked server, within the top 46%.
Join details
What is the way to join Vitality Local LiveTest?
In Rust, press F1 and enter client.connect 91.245.44.75:28018 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.