Rust Server RankThe weekly server chart
On air 11,783 servers on air 79,224 listening now 3,708 with a crowd 152 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ServerDevServer

Offline 91.245.44.75:28017 checked 6d ago

moddedoxide
This week
13,602down 3.9k
Last week
No. 9,655
Peak
No. 3,681
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 1
#13,602
rank
top 61%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,467
  2. 30 Sep7,408
  3. 7 Oct5,312
  4. 14 Oct8,294
  5. 21 Oct9,655
  6. now13,565
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:09 UTC6d ago 1 – running 1
Mon 19 Oct, 14:41 UTC8d ago 1 – 2.3 days 1
Fri 16 Oct, 18:50 UTC11d ago 1 – 2.8 days 1
Thu 15 Oct, 15:23 UTC12d ago 1 – 1.1 days 1
Sun 11 Oct, 05:19 UTC17d ago 1 – 4.4 days 1
Sat 10 Oct, 09:28 UTC18d ago 1 – 0.8 days 1
Fri 9 Oct, 21:27 UTC18d ago 1 – 0.5 days 2
Thu 8 Oct, 00:11 UTC20d ago 2 – 1.9 days 0
Wed 7 Oct, 00:14 UTC21d ago 3 – 1 days 1
Mon 5 Oct, 23:13 UTC22d ago 3 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at ServerDevServer?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 1 hours in.

On what schedule does ServerDevServer wipe?

There is no telling the next wipe on ServerDevServer: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 6 days 16 hours is how long the current world has been up.

Tags

Where does ServerDevServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature ServerDevServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on ServerDevServer?

The game's server browser picks up the tags ServerDevServer publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): A team takes at most 30; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on ServerDevServer?

A procedural map of size 5,000 with seed 543625 is what ServerDevServer runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: discord.gg/atlasrust.

What rules apply on ServerDevServer, and what settings does it use?

You will not find a gather rate in ServerDevServer's name. 30 players is the group cap. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is ServerDevServer on?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and ServerDevServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is ServerDevServer online, and how often does it stay up?

You will find ServerDevServer offline right now, with its last sighting 6 days 14 hours ago. 3 of 168 hours is 2% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where in the world is ServerDevServer based?

There is no region published for ServerDevServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.245.44.75:28017 is its address.

Player count

What kind of population does ServerDevServer carry?

Offline at the moment, ServerDevServer was last seen 6 days 14 hours ago. It peaked at 1 players in the last seven days, averaging 0.

Where does ServerDevServer sit in the Rust server rankings?

Over the last seven days, ServerDevServer has clocked the player hours that put it at #13,602, inside the top 61% of all ranked servers.

Join details

What is the way to join ServerDevServer?

Press F1 in Rust to bring up the console, then enter client.connect 91.245.44.75:28017. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts30
Group limit A team takes at most 30.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.