Artist page · Modded
ServerDevServer
Offline 91.245.44.75:28015 checked 1d ago
- Last week
- No. 15,173
- Peak
- No. 7,165
- Days on chart
- 37
Rank
- 21 Sep9,419
- 28 Sep15,493
- 5 Oct9,133
- 14 Oct14,309
- 21 Oct15,173
- now7,165
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:38 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 14:55 UTC13d ago | 0 | – | 7 days | 1 |
| Mon 12 Oct, 14:03 UTC16d ago | 1 | – | 3 days | 1 |
| Fri 2 Oct, 17:51 UTC26d ago | 1 | – | 9.8 days | 1 |
| Thu 1 Oct, 23:36 UTC FW27d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 08:11 UTC33d ago | 0 | – | 6.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 31/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37/ 700
- 5 RustSpain.com | EU Main 7/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5/ 1000
Quick answers
Wipe times
What happens on wipe day at ServerDevServer?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does ServerDevServer wipe?
No next wipe can be predicted on ServerDevServer, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 6 days 5 hours.
Tag guide
Which Rust Server Rank filters and lists does ServerDevServer turn up in?
These Rust Server Rank lists feature ServerDevServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerDevServer?
Here are the tags ServerDevServer publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on ServerDevServer?
Generated by the game, the map on ServerDevServer is procedural.
What settings and rules does ServerDevServer have in place?
No gather rate appears in ServerDevServer's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is ServerDevServer running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is ServerDevServer. The same protocol is required to join, and Steam takes care of the update.
How dependable is ServerDevServer, and is it online?
You will find ServerDevServer offline right now, with its last sighting 27 hours ago. 127 of 168 hours is 76% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.
In which location is ServerDevServer hosted?
No region comes from ServerDevServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.245.44.75:28015 is its address.
Population
What kind of population does ServerDevServer carry?
Right now ServerDevServer is offline, last seen 27 hours ago. Averaging 0 players over the last week, it hit a high of 1.
What position does ServerDevServer hold among Rust servers?
Over the last seven days, ServerDevServer has clocked the player hours that put it at #7,175, inside the top 32% of all ranked servers.
Connect
How do you get into ServerDevServer?
Press F1 in Rust to bring up the console, then enter client.connect 91.245.44.75:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.