Rust Server RankThe weekly server chart
On air 11,713 servers on air 47,275 listening now 3,205 with a crowd 100 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

ServerDevServer

Offline 91.245.44.75:28015 checked 1d ago

moddedoxide
This week
7,175up 8.0k
Last week
No. 15,173
Peak
No. 7,165
Days on chart
37
0/ 50
players now
0% full
0
7-day average
peak 1
#7,175
rank
top 32%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 21 Sep9,419
  2. 28 Sep15,493
  3. 5 Oct9,133
  4. 14 Oct14,309
  5. 21 Oct15,173
  6. now7,165
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123401:0005:0009:0013:0017:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:38 UTC6d ago 1 – running 0
Thu 15 Oct, 14:55 UTC13d ago 0 – 7 days 1
Mon 12 Oct, 14:03 UTC16d ago 1 – 3 days 1
Fri 2 Oct, 17:51 UTC26d ago 1 – 9.8 days 1
Thu 1 Oct, 23:36 UTC FW27d ago 1 – 0.8 days 0
Fri 25 Sep, 08:11 UTC33d ago 0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at ServerDevServer?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does ServerDevServer wipe?

No next wipe can be predicted on ServerDevServer, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 6 days 5 hours.

Tag guide

Which Rust Server Rank filters and lists does ServerDevServer turn up in?

These Rust Server Rank lists feature ServerDevServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on ServerDevServer?

Here are the tags ServerDevServer publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on ServerDevServer?

Generated by the game, the map on ServerDevServer is procedural.

What settings and rules does ServerDevServer have in place?

No gather rate appears in ServerDevServer's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.

Server details

Which Rust build is ServerDevServer running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is ServerDevServer. The same protocol is required to join, and Steam takes care of the update.

How dependable is ServerDevServer, and is it online?

You will find ServerDevServer offline right now, with its last sighting 27 hours ago. 127 of 168 hours is 76% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.

In which location is ServerDevServer hosted?

No region comes from ServerDevServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.245.44.75:28015 is its address.

Population

What kind of population does ServerDevServer carry?

Right now ServerDevServer is offline, last seen 27 hours ago. Averaging 0 players over the last week, it hit a high of 1.

What position does ServerDevServer hold among Rust servers?

Over the last seven days, ServerDevServer has clocked the player hours that put it at #7,175, inside the top 32% of all ranked servers.

Connect

How do you get into ServerDevServer?

Press F1 in Rust to bring up the console, then enter client.connect 91.245.44.75:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.