Artist page · Modded
rust.reg61.ru
Offline 91.233.42.135:28015 checked 1d ago
- Last week
- No. 9,705
- Peak
- No. 6,241
- Days on chart
- 36
Rank
- 24 Sep11,161
- 1 Oct8,562
- 8 Oct6,919
- 15 Oct6,553
- 22 Oct9,705
- now10,364
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:21 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 28/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Wipe days
What should you expect on rust.reg61.ru when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.
On what schedule does rust.reg61.ru wipe?
The record of wipes on rust.reg61.ru is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days 14 hours.
Tags
Where does rust.reg61.ru appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include rust.reg61.ru: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on rust.reg61.ru?
These are the tags rust.reg61.ru puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does rust.reg61.ru play?
A procedural map of size 3,000 with seed 6942069 is what rust.reg61.ru runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does rust.reg61.ru have in place?
No gather rate appears in rust.reg61.ru's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is rust.reg61.ru running?
On Linux, rust.reg61.ru runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How dependable is rust.reg61.ru, and is it online?
Last seen 34 hours ago, rust.reg61.ru is offline as you read this. Going by the uptime it reports, the last restart was about 51 minutes ago. 4 of 168 hours is 2% of the time over the last 7 full days. The first sighting here was on 24 September 2026, logged by Rust Server Rank.
How smoothly does rust.reg61.ru run?
Its average over the last 48 hours was 233 server fps; 233 was the lowest it went. The world carried as many as 50,999 entities, buildings and deployables among them. At its highest, memory use hit 1,182 MB. What you feel as lag is low fps and an entity count on the way up.
Where in the world is rust.reg61.ru based?
There is no region published for rust.reg61.ru. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 91.233.42.135:28015 is its address.
Population
Is rust.reg61.ru a busy server?
Offline at the moment, rust.reg61.ru was last seen 34 hours ago. It peaked at 1 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Where does rust.reg61.ru place in the rankings?
A seven-day player-hours count places rust.reg61.ru at #10,364 across every ranked server, within the top 47%.
How to join
What is the way to join rust.reg61.ru?
You can type client.connect 91.233.42.135:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.