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On air 11,696 servers on air 39,834 listening now 3,002 with a crowd 90 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 11m ago

weekly wipes moddedoxidepve
This week
8,243down 659
Last week
No. 7,584
Peak
No. 6,488
Days on chart
26
0/ 10
players now
0% full
0
7-day average
peak 1
#8,243
rank
top 37% · #1179 in NA
2d ago
last wipe
weekly schedule
4d 15h
next wipe
Mon 2 Nov, 17:43 UTC
The chart run

Rank

daily · 1 is best
  1. 29 Sep15,219
  2. 15 Oct8,261
  3. 22 Oct7,584
  4. now8,246
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 15h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

  1. 4d 15hMon 2 Nov, 17:43 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 11d 15hMon 9 Nov, 17:43 UTC
  4. 18d 15hMon 16 Nov, 17:43 UTC
  5. 25d 15hMon 23 Nov, 17:43 UTC
  6. 32d 15hMon 30 Nov, 17:43 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 39d 15hMon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Test Server | Map Pre-Release for Canadian Chill when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.5.

When does Test Server | Map Pre-Release for Canadian Chill wipe?

The prediction follows its tag, since Test Server | Map Pre-Release for Canadian Chill's logged wipes are too few to confirm the schedule. Mark Monday 2 November at 17:43 UTC: that is the next wipe. 2 days 6 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.

Lists and filters

Which Rust Server Rank filters and lists does Test Server | Map Pre-Release for Canadian Chill turn up in?

These Rust Server Rank lists include Test Server | Map Pre-Release for Canadian Chill: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do Test Server | Map Pre-Release for Canadian Chill's tags tell you?

The game's server browser picks up the tags Test Server | Map Pre-Release for Canadian Chill publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rus5 (Region code): Filed under region code us5; ^w (Weekly): A wipe every week; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Test Server | Map Pre-Release for Canadian Chill play?

Test Server | Map Pre-Release for Canadian Chill runs a procedural map of size 4,250 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on Test Server | Map Pre-Release for Canadian Chill, and what settings does it use?

You will not find a gather rate in Test Server | Map Pre-Release for Canadian Chill's name. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Test Server | Map Pre-Release for Canadian Chill running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Test Server | Map Pre-Release for Canadian Chill the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Test Server | Map Pre-Release for Canadian Chill, and is it online now?

Right now Test Server | Map Pre-Release for Canadian Chill is up and taking players. Its own uptime figure puts the last restart at roughly 2 days 4 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Is Test Server | Map Pre-Release for Canadian Chill smooth to play on?

The last 48 hours gave an average of 60 server fps, with a floor of 50. Buildings, deployables and everything else added up to as many as 104,541 entities. Memory use reached 5,029 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does Test Server | Map Pre-Release for Canadian Chill sit?

Its region code is us5, it carries the NA tag, and it lists itself in North America under the name Test Server | Map Pre-Release for Canadian Chill. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.229.114.90:28040.

Population

What kind of population does Test Server | Map Pre-Release for Canadian Chill carry?

Right now 0 players are on Test Server | Map Pre-Release for Canadian Chill, with 10 slots in total. It peaked at 1 players in the last seven days, averaging 0. At 03:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Test Server | Map Pre-Release for Canadian Chill sit in the Rust server rankings?

The last seven days of player hours put Test Server | Map Pre-Release for Canadian Chill at #8,243, within the top 37% of ranked servers and at #1,179 in North America.

Join details

How do you get into Test Server | Map Pre-Release for Canadian Chill?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.90:28040. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://www.chill-rust.ca/.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$rus5
Region code Filed under region code us5.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.